Files
UnrealEngineUWP/Engine/Source/Programs/HeadlessChaos/Private/GeometryCollection/GeometryCollectionTestSimulation.cpp
chris caulfield 0c5aa08f63 Chaos - Manifold creation optimization
- Attempt to reuse manifold points that have not moved far between ticks
- Attempt to inject GJK result into existing manifold

Also
- reduce number of temp CollisionConstraints creatd in TriMesh and heightfield collision

#rb cedric.caillaud,michael.forot,jaco.vandyk
#jira none
#preflight 619eb66cec124631d7c6d6f1

#ROBOMERGE-AUTHOR: chris.caulfield
#ROBOMERGE-SOURCE: CL 18290150 in //UE5/Release-5.0/... via CL 18290178
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18290182 by chris caulfield in ue5-release-engine-test branch]
2021-11-24 17:54:55 -05:00

17 KiB