Files
UnrealEngineUWP/Engine/Source/Runtime
mihnea balta ff74fc0aed Don't crash if a texture reference is null.
There might be valid reasons for this (material being destroyed), so all resource types should behave the same way as 2D textures - use a black default instead of crashing with an assertion failure.

#jira FROST-5288
#rnx
#preflight 6138b7c12d09b9000158308e
#lockdown Michal.Valient
#rb Uriel.Doyon, Ben.Ingram

#ushell-cherrypick of 17489330 by mihnea.balta

#ROBOMERGE-AUTHOR: mihnea.balta
#ROBOMERGE-SOURCE: CL 17489559 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17489579 by mihnea balta in ue5-release-engine-test branch]
2021-09-13 03:28:50 -04:00
..
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