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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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Files
2d41d893d82eaefcd312cb7bba09e5cf9cfd56bb
UnrealEngineUWP/Engine
History
thomas sarkanen 2d41d893d8 Fixed static analysis warning
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 17489743 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17489753 by thomas sarkanen in ue5-release-engine-test branch]
2021-09-13 04:29:16 -04:00
..
Binaries
add ARM ASTC Encoder, support HDR profile, add astc hdr pixel format for opengl, vulkan and metal
2021-09-07 01:24:23 -04:00
Build
Horde: Refactoring and cleanups for dark mode
2021-09-10 08:28:06 -04:00
Config
UserDefinedStructureEditor reskin: split into structure/default values tabs, move "add variable" button to toolbar
2021-09-08 10:10:07 -04:00
Documentation
Documentation for build tools
2021-09-08 21:38:20 -04:00
Extras
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
2021-09-06 12:23:53 -04:00
Plugins
ElectraPlayer: reducing the time holding a mutex lock to just the period the relevant data member is accessed.
2021-09-13 03:31:23 -04:00
Programs
Enforce use of TObjectPtr instead of raw pointers for member properties on all engine modules (but not all engine plugins) regardless of project and all modules used from ShooterGame.
2021-08-26 07:05:33 -04:00
Shaders
Fix missing light attenuation decoding on forward/mobile codepaths.
2021-09-09 05:18:07 -04:00
Source
Fixed static analysis warning
2021-09-13 04:29:16 -04:00
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