Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/DynamicMesh.Build.cs
2021-02-18 14:58:26 -04:00

27 lines
477 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DynamicMesh : ModuleRules
{
public DynamicMesh(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"GeometricObjects",
"GeometryAlgorithms"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Eigen"
}
);
}
}