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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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276d205643bc2e528604245d3ed0efb31bcbe493
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/Source
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Jimmy Andrews 276d205643 change MeshImageBakingCache ParallelFor iteration to be over rows instead of over pixels, b/c ParallelFor doesn't support int64 indices
#rb ryan.schmidt
#rnx
#preflight 607795491fa99900011dc3bf

[CL 16016004 by Jimmy Andrews in ue5-main branch]
2021-04-14 22:03:51 -04:00
..
DynamicMesh
change MeshImageBakingCache ParallelFor iteration to be over rows instead of over pixels, b/c ParallelFor doesn't support int64 indices
2021-04-14 22:03:51 -04:00
GeometricObjects
Change ParallelFor calls in geometry imageoccupancymap to be per-row to account for int32 index type
2021-04-12 14:39:23 -04:00
GeometryAlgorithms
GeometryProcessing: replace UE::Geometry::FVector3d/FVector3f with UE Core versions based on TVector<T>. FVector3<T> is now an extension of TVector<T>. Update all affected call sites.
2021-03-30 21:25:22 -04:00
MeshConversion
GeometryProcessing: support initializing TMeshTangents from FDynamicMesh3 tangents attribute sets.
2021-04-02 01:18:06 -04:00
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