Files
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggingComponent.cpp
sebastian kowalczyk c1d99d7821 Fixed NavMesh rendering with GameplayDebugger (works in client-server enviroment too)
Integration from Dev to Main

[CL 2446701 by sebastian kowalczyk in Main branch]
2015-02-16 04:04:00 -05:00

46 KiB