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UnrealEngineUWP
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22eeea71b24bfbee5cabffd48656b6f1477a16bb
UnrealEngineUWP
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Engine
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GameplayDebugger
History
sebastian kowalczyk
c1d99d7821
Fixed NavMesh rendering with GameplayDebugger (works in client-server enviroment too)
...
Integration from Dev to Main [CL 2446701 by sebastian kowalczyk in Main branch]
2015-02-16 04:04:00 -05:00
..
Classes
Fixed PathFollowingComponent not getting notified about path updates due to external events (like goal moved or navmesh rebuild) #UE4
2015-01-27 10:22:55 -05:00
Private
Fixed NavMesh rendering with GameplayDebugger (works in client-server enviroment too)
2015-02-16 04:04:00 -05:00
Public
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
GameplayDebugger.Build.cs
extended gameplay debugger's basic pawn data
2015-01-19 06:07:32 -05:00