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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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22eeea71b24bfbee5cabffd48656b6f1477a16bb
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger
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sebastian kowalczyk c1d99d7821 Fixed NavMesh rendering with GameplayDebugger (works in client-server enviroment too)
Integration from Dev to Main

[CL 2446701 by sebastian kowalczyk in Main branch]
2015-02-16 04:04:00 -05:00
..
Classes
Fixed PathFollowingComponent not getting notified about path updates due to external events (like goal moved or navmesh rebuild) #UE4
2015-01-27 10:22:55 -05:00
Private
Fixed NavMesh rendering with GameplayDebugger (works in client-server enviroment too)
2015-02-16 04:04:00 -05:00
Public
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
GameplayDebugger.Build.cs
extended gameplay debugger's basic pawn data
2015-01-19 06:07:32 -05:00
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