You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
CbObject/CbBinary/CbArray: * Added proxy classes for viewing objects in the debugger. CbArray now displays as an array, CbObject displays as an array of fields, etc... * Removed overloaded "View" methods, which are not required in C# due to GC. CbWriter: * Significantly fewer memory allocations/copying. Output buffer is now allocated in large chunks, with length fields only inserted when copying to the final output buffer. * Methods for writing named/unnamed fields are now more idomatic with other C# serialization classes (ie. WriteXXX(Name, Value) and WriteXXXValue(Value)). Other: * Added serialization tests to Horde projects and fixed NuGet dependencies. [CL 16804192 by Ben Marsh in ue5-main branch]
3.3 KiB
3.3 KiB