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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source/Programs/Shared
History
Ben Marsh 6b013e9a18 Horde: Fix superfluous length field being written out with object data.
[CL 16888502 by Ben Marsh in ue5-main branch]
2021-07-19 16:32:24 -04:00
..
EpicGames.Core
Add Slice() extension method for List<T>, allowing use of ranges.
2021-07-19 10:30:48 -04:00
EpicGames.Horde.Common
Horde: Move base RemoteExecution classes to EpicGames.Horde.Common
2021-06-21 12:36:14 -04:00
EpicGames.IoHash
Missing file for Blake3 hashes.
2021-06-24 22:00:56 -04:00
EpicGames.Jupiter
UGS: Enable deterministic output.
2021-04-30 13:47:27 -04:00
EpicGames.MongoDB
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
EpicGames.Perforce
P4 Blame tool for P4V (requires input of the line number)
2021-07-14 13:23:58 -04:00
EpicGames.Perforce.Managed
Horde: Additional logging when stats file disappears.
2021-07-19 12:55:40 -04:00
EpicGames.Serialization
Horde: Fix superfluous length field being written out with object data.
2021-07-19 16:32:24 -04:00
EpicGames.Serialization.Tests
Horde: Write managed workspace snapshots using Compact Binary.
2021-07-06 11:00:26 -04:00
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