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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source
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Devin Doucette 18b4e4a14c Texture: Use GetModuleChecked instead of LoadModuleChecked since it can be called from any thread
#rb Zousar.Shaker
#rnx

[CL 16888859 by Devin Doucette in ue5-main branch]
2021-07-19 16:55:25 -04:00
..
Developer
Texture: Use GetModuleChecked instead of LoadModuleChecked since it can be called from any thread
2021-07-19 16:55:25 -04:00
Editor
Disable warning for uncooked blueprint functions that are placed in runtime blueprints. This warning was accidently turned on by a previous change and is invalid.
2021-07-19 16:20:50 -04:00
Programs
DDC: Exposed the cache key and build status in the build complete callback params
2021-07-19 16:46:58 -04:00
Runtime
Fix in the weight based blend profiles, making them compatible with UE4 again. Thanks to Jose Villarroel and Caleb Longmire for finding this issue and diving in more.
2021-07-19 16:00:25 -04:00
ThirdParty
xxHash: Updated to v0.8.0
2021-07-14 10:44:25 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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