Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private/MeshRepresentationCommon.cpp
Matt Peters bb929fe736 #jira UE-116728
Workaround embree reading 4 bytes off the end of the shared vertex array.
#b Juan.Canada
#rnx

[CL 16673542 by Matt Peters in ue5-main branch]
2021-06-15 10:45:45 -04:00

11 KiB