Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp
jerad dunn d58ced4fa4 Wrapping recently-introduced FNavTileRef usage with WITH_RECAST to fix build errors when it is not defined
#rb Aris.Theophanidis
[FYI] Sergio.Gardeazabal

[CL 34461137 by jerad dunn in ue5-main branch]
2024-06-18 10:54:39 -04:00

21 KiB