Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshRenderingComponent.cpp
jerad dunn 2ace977614 - Deprecating a handful of navigation functions that used raw tile indices. Instead they are replaced with versions that use safe FNavTileRefs
- Converting over current uses of the freshly-deprecated functions to work with FNavTileRefs
- Adding a new function to ARecastNavMesh in order to retrieve FNavTileRefs for all currently-active tiles in the mesh
- Providing a GetTypeHash implementation for FNavTileRefs so they can be used in certain container types

[REVIEW] [at]Aris.Theophanidis [at]Mieszko.Zielinski
#rb Aris.Theophanidis

[CL 34135347 by jerad dunn in ue5-main branch]
2024-06-05 15:11:10 -04:00

72 KiB