Files
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor/Public
matt kuhlenschmidt b6a2d54b30 Added a view menu toggle to the static mesh editor to show or hide the nanite proxy mesh. The option only appears if nanite is enabled on a mesh.
Added overlay text for nanite enabled and a warning when the proxy mesh is being displayed

Fixed overlay text creating new widgets every frame

#jira UETOOL-2972
#rb lauren.barnes

#ROBOMERGE-SOURCE: CL 15481409 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15481410 by matt kuhlenschmidt in ue5-main branch]
2021-02-19 22:14:33 -04:00
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