Files
UnrealEngineUWP/Engine/Source/Editor
Sebastien Lussier 7e45db7622 Distributed HLOD builds - Ensure we don't hold on to packages of always loaded actors
When running distributed builds, we wanna leave the machine clean, so added files are deleted, check'd out files are reverted and deleted files are restored.

#jira UE-113196
#rb jeanfrancois.dube
#lockdown nick.whiting

#ushell-cherrypick of 15973843 by Sebastien.Lussier

[CL 15986286 by Sebastien Lussier in ue5-main branch]
2021-04-12 23:37:55 -04:00
..
2021-03-18 08:13:59 -04:00
2021-04-01 05:20:16 -04:00
2021-03-03 23:36:10 -04:00
2021-03-23 14:11:26 -04:00
2021-03-23 21:05:23 -04:00