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05d8fbeea38ff307aa052d94a0e673a472a9577f
UnrealEngineUWP
/
Engine
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Johan Torp
05d8fbeea3
Reduce EDLBootNotificationManager allocations during early editor startup
...
#rb matt.peters [CL 15987949 by Johan Torp in ue5-main branch]
2021-04-13 07:38:30 -04:00
..
Binaries
Updated TPS for D3D12
2021-03-26 10:44:10 -04:00
Build
Update MTLPP libs with availability macro update for sRGB Metal pixel formats in v2.3.
2021-04-12 18:55:20 -04:00
Config
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
Documentation
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
Extras
Merge UE5/RES @ 15958325 to UE5/Main
2021-04-08 14:32:07 -04:00
Plugins
clamp OodleJobifyNumThreads to avoid int overflow
2021-04-12 19:36:13 -04:00
Programs
update to UGS message
2021-04-05 16:16:05 -04:00
Shaders
Tessellation Removal: Removing tessellation code from shaders. Leaving code in Vertex Factories because Raytracing depends on those functions.
2021-04-12 15:43:50 -04:00
Source
Reduce EDLBootNotificationManager allocations during early editor startup
2021-04-13 07:38:30 -04:00