Files
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
sebastien lussier 4fca75067f Allow the creation of virtual textures when baking HLODs
* Specifying a flatten material that use VT samplers will automatically create textures of the correct type
* Moved default flatten material to config
* Default is now to use VT for HLOD
#rb jeremy.moore
#jira none
#lockdown simon.tourangeau

#ROBOMERGE-SOURCE: CL 15947766 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15950281 by sebastien lussier in ue5-main branch]
2021-04-07 22:20:44 -04:00
..