Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocolWidgets/RemoteControlProtocolWidgets.Build.cs
Marc Audy 0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00

36 lines
782 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class RemoteControlProtocolWidgets : ModuleRules
{
public RemoteControlProtocolWidgets(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.AddRange(
new string[] {
Path.Combine(ModuleDirectory, "Private"),
Path.Combine(ModuleDirectory, "Private", "DetailCustomizations"),
}
);
PrivateDependencyModuleNames.AddRange(new string[] {
"RemoteControlProtocol",
"RemoteControl",
"RemoteControlUI",
"Engine",
"Core",
"CoreUObject",
"Slate",
"SlateCore",
"InputCore",
"UnrealEd",
"GraphEditor",
"EditorStyle",
"PropertyEditor",
"Projects",
"EditorWidgets",
});
}
}