Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleExternal.cs
Ben Marsh c3640d846f Generate type library headers as a standalone build action, to eliminate contention when generated by multiple compiler instances.
Also add support for using Visual Studio DTE type libraries from AutoSDK, to fix accessor not working in installed builds built from licensee workspaces.

#jira UE-88791, UE-89124, UE-89162
#rb none

[CL 11590477 by Ben Marsh in 4.25 branch]
2020-02-24 15:44:07 -05:00

569 B