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03fc58d5aa626802d0aaa1ae02ceeb710cae795d
UnrealEngineUWP/Engine/Source
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Chris Babcock 03fc58d5aa Add option to force use of legacy ld instead of lld for Android
#jira UE-89634
#ue4
#android
#rb Jack.Porter

[CL 11646388 by Chris Babcock in 4.25 branch]
2020-02-26 22:07:49 -05:00
..
Developer
Don't allow UBT to try and compile engine modules when the engine is already running.
2020-02-26 13:32:38 -05:00
Editor
MoviePipeline: Render (Local) now respects the level specified in the Movie Render Queue for a job, even if it doesn't match the current editor level.
2020-02-26 18:39:23 -05:00
Programs
Add option to force use of legacy ld instead of lld for Android
2020-02-26 22:07:49 -05:00
Runtime
Add option to force use of legacy ld instead of lld for Android
2020-02-26 22:07:49 -05:00
ThirdParty
Add win64 platform check for VisualStudioDTE
2020-02-26 11:26:15 -05:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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