Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape/Private/LandscapeConfigHelper.cpp
Patrick Enfedaque 3688c82f69 - Worldpartition conversion of Landscape calls ChangeGridSize which needs to force a landscape update when using Edit Layers
- Remove Move Spline code that isn't needed anymore with Spline Actors.

#rb richard.malo

[CL 14838000 by Patrick Enfedaque in ue5-main branch]
2020-12-02 15:43:35 -04:00

23 KiB