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Initial submit, compiled out by default. #rb Peter.Engstrom,Mattias.Hornlund,Brian.Bekich,Ryan.Gerleve,John.Barrett #jira UE-158381 #preflight /62cd6fc7ad490b52da0515a3 [CL 21068370 by Peter Engstrom in ue5-main branch]
25 lines
755 B
C++
25 lines
755 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ReplicationSystemTestPlugin/ReplicationSystemTestPlugin.h"
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#include "Iris/ReplicationState/PropertyNetSerializerInfoRegistry.h"
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class FReplicationSystemTestPlugin: public IReplicationSystemTestPlugin
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{
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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IMPLEMENT_MODULE( FReplicationSystemTestPlugin, ReplicationSystemTestPlugin )
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void FReplicationSystemTestPlugin::StartupModule()
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{
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}
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void FReplicationSystemTestPlugin::ShutdownModule()
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{
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// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
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// we call this function before unloading the module.
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}
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