Commit Graph

  • 2882e18836 - Fix missing D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS when allocating RayTracingDispatchRaysDescBuffer - Without this we will hit a check on boot if buffer pooling is disabled kevin ortegren 2024-10-17 08:35:23 -04:00
  • 9105837861 Fix failed check when calling SafeReleaseMetalObject with RHI thread. carl lloyd 2024-10-17 08:17:41 -04:00
  • 702d794ad9 Fix failed check when calling SafeReleaseMetalObject with RHI thread. carl lloyd 2024-10-17 08:16:15 -04:00
  • 0f6c5612e0 Fix for semaphore blocking renderthread when editor is in the background carl lloyd 2024-10-17 07:57:48 -04:00
  • 7d179318bf Fix for semaphore blocking renderthread when editor is in the background carl lloyd 2024-10-17 07:57:11 -04:00
  • 1e6eaae1c1 Prevent bulkdata objects being saved with duplicate guids when saving a level created from a template. paul chipchase 2024-10-17 07:26:35 -04:00
  • 548ec539c0 Prevent bulkdata objects being saved with duplicate guids when saving a level created from a template. paul chipchase 2024-10-17 07:24:45 -04:00
  • 779aa160c9 [Light Grid] Extend grid cells CullRect by margin depending on whether MegaLights / Volumetric Fog are enabled. tiago costa 2024-10-17 06:27:48 -04:00
  • 6a06d9e5a1 [Light Grid] Extend grid cells CullRect by margin depending on whether MegaLights / Volumetric Fog are enabled. tiago costa 2024-10-17 06:27:37 -04:00
  • 1a01dff755 Temporary fix the Directory path for Encrypted paths for metallibs florin pascu 2024-10-17 05:54:43 -04:00
  • d41502c15d Temporary fix the Directory path for Encrypted paths for metallibs florin pascu 2024-10-17 05:53:38 -04:00
  • d4807d5169 Fixed race condition in calling GetAllocatedScenes from the render thread (in order to broadcast ReloadNaniteFixedFunctionBins), and prevented reoccurrence by checking it is only called from the render thread.. ola olsson 2024-10-17 05:51:43 -04:00
  • baec18fc8e Fixed race condition in calling GetAllocatedScenes from the render thread (in order to broadcast ReloadNaniteFixedFunctionBins), and prevented reoccurrence by checking it is only called from the render thread.. Ola Olsson 2024-10-17 05:49:34 -04:00
  • 6861c762f8 Add support for an unlimited number of cores in FWindowsPlatformProcess::GetPerFrameProcessorUsage. martin sevigny 2024-10-17 05:07:31 -04:00
  • c966c14866 Add support for an unlimited number of cores in FWindowsPlatformProcess::GetPerFrameProcessorUsage. Martin Sevigny 2024-10-17 04:42:41 -04:00
  • b10c3bd2d0 Localization Automation using CL 37210972 buildmachine 2024-10-17 00:51:57 -04:00
  • 4387dd050a Localization Automation using CL 37210972 buildmachine 2024-10-16 21:23:15 -04:00
  • febd18da60 Fix server assert Fix issue in Geometry Collection when synching GT and PT particles when destruction occcurs #rb cedric.caillaud vincent robert 2024-10-16 20:04:54 -04:00
  • 94c2cb8811 Fix server assert Fix issue in Geometry Collection when synching GT and PT particles when destruction occcurs #rb cedric.caillaud vincent robert 2024-10-16 20:03:19 -04:00
  • 5611c57ab5 Horde: Fix warnings in documentation. ben marsh 2024-10-16 19:13:21 -04:00
  • 140ec947f3 Horde: Fix warnings in documentation. ben marsh 2024-10-16 19:12:20 -04:00
  • cc7626a0e8 Fix ensure on copy/pasting required MetaSound interface outputs helen yang 2024-10-16 19:08:23 -04:00
  • 97c94caac0 Fix ensure on copy/pasting required MetaSound interface outputs helen yang 2024-10-16 19:07:49 -04:00
  • 4a75ea9d66 Horde: Indicate that Horde is production ready in documentation. ben marsh 2024-10-16 18:14:18 -04:00
  • 0412297d14 Horde: Indicate that Horde is production ready in documentation. ben marsh 2024-10-16 18:11:53 -04:00
  • 59556558c0 Modeling Tools: Add validation check for Target UV Layer prop in UV Snapshot tool. Also ensure SourceTarget is valid before launching tool #JIRA UE-227590 #rb lonnie.li katie caputo 2024-10-16 17:56:46 -04:00
  • 85a5808231 Modeling Tools: Add validation check for Target UV Layer prop in UV Snapshot tool. Also ensure SourceTarget is valid before launching tool #JIRA UE-227590 #rb lonnie.li katie caputo 2024-10-16 17:54:53 -04:00
  • 53bf205d37 [Backout] - CL37204413 [FYI] justin.peterson Original CL Desc ----------------------------------------------------------------- [Backout] - CL37197670 - CIS Compile Error [FYI] Ruslan.Idrisov Original CL Desc ----------------------------------------------------------------- Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. justin peterson 2024-10-16 17:47:52 -04:00
  • f9f3ee9cc2 Horde: Documentation updates; add symbol server, separate config index into plugins. ben marsh 2024-10-16 17:47:46 -04:00
  • 91b18c68bd [Backout] - CL37204413 [FYI] justin.peterson Original CL Desc ----------------------------------------------------------------- [Backout] - CL37197670 - CIS Compile Error [FYI] Ruslan.Idrisov Original CL Desc ----------------------------------------------------------------- Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. justin peterson 2024-10-16 17:47:22 -04:00
  • 1e416972b6 Horde: Documentation updates; add symbol server, separate config index into plugins. ben marsh 2024-10-16 17:46:23 -04:00
  • 0c82d90cbd [Backout] - CL37197670 - CIS Compile Error [FYI] Ruslan.Idrisov Original CL Desc ----------------------------------------------------------------- Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. justin peterson 2024-10-16 17:34:46 -04:00
  • 845c9cc9af [Backout] - CL37197670 - CIS Compile Error [FYI] Ruslan.Idrisov Original CL Desc ----------------------------------------------------------------- Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. justin peterson 2024-10-16 17:34:23 -04:00
  • 3cfbd945f4 LiveLinkHub - Fix live subjects with a remapper applied not resuming when exiting playback. patrick hardy 2024-10-16 17:31:16 -04:00
  • 432675c656 LiveLinkHub - Fix live subjects with a remapper applied not resuming when exiting playback. patrick hardy 2024-10-16 17:29:53 -04:00
  • 8376bdfd5c Fixed assert in NDC read buffer access due to mis-matched pre/post stage.(UE-227619) simon tovey 2024-10-16 17:11:47 -04:00
  • b94c834c78 Fixed assert in NDC read buffer access due to mis-matched pre/post stage.(UE-227619) Simon Tovey 2024-10-16 17:09:35 -04:00
  • bf012dfd8e Remove use of AcquireOrAllocate from NDC DIs. Allow DIs to specify an instance count estimate for pre-allocation in the count manager. simon tovey 2024-10-16 16:46:00 -04:00
  • 4373b4bafa Remove use of AcquireOrAllocate from NDC DIs. Allow DIs to specify an instance count estimate for pre-allocation in the count manager. Simon Tovey 2024-10-16 16:42:49 -04:00
  • e9a03605d9 Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. ruslan idrisov 2024-10-16 15:49:59 -04:00
  • 65242ad0cf Rivermax Media Output: if intermediate buffer is used - we copy data as we commit it. This fixes occasional tearing. ruslan idrisov 2024-10-16 15:49:54 -04:00
  • 653b4be739 Color Correct Regions: Added transactions to context menu on actors when added to Per Actor CC. ruslan idrisov 2024-10-16 15:49:29 -04:00
  • 44c781e1c9 Rivermax Media Output: if intermediate buffer is used - we copy data as we commit it. This fixes occasional tearing. ruslan idrisov 2024-10-16 15:49:24 -04:00
  • cea308feec [PCG] Remove internal deprecation redirectors for 5.5 internal usage. ryan buehler 2024-10-16 15:18:31 -04:00
  • 3eccc67608 [PCG] Remove internal deprecation redirectors for 5.5 internal usage. ryan buehler 2024-10-16 15:16:21 -04:00
  • e379b225eb Rivermax: Fixed a crash that happens if Media Profile uses rivermax timecode provider and Rivermax library isn't intialized for some reason. ruslan idrisov 2024-10-16 15:09:34 -04:00
  • decc307e4c [PCG] Attribute Filter optimization pass to help alleviate OOM crash ryan buehler 2024-10-16 15:09:29 -04:00
  • 8afb0c323c Rivermax: Fixed a crash that happens if Media Profile uses rivermax timecode provider and Rivermax library isn't intialized for some reason. ruslan idrisov 2024-10-16 15:08:21 -04:00
  • 5c6afad625 Localization Automation using CL 37189889 buildmachine 2024-10-16 15:07:37 -04:00
  • 40556a7501 [PCG] Attribute Filter optimization pass to help alleviate OOM crash ryan buehler 2024-10-16 15:06:51 -04:00
  • 6dbd88dc15 Documentation for build tools buildmachine 2024-10-16 14:48:42 -04:00
  • 505fb6db21 Horde: Update feature status doc for 5.5 ben marsh 2024-10-16 13:54:46 -04:00
  • 01e4dabf0b Horde: Update feature status doc for 5.5 ben marsh 2024-10-16 13:54:02 -04:00
  • b24c203632 DMX: Fix force deleting a DMX Library asset used in a Remote Control Preset crashes the engine flo schar 2024-10-16 13:50:19 -04:00
  • 9c30d0bcad Remote Control: Fix an issue where FProtocolRangeViewModel starts transacting when transactions are already ongoing flo schar 2024-10-16 13:50:13 -04:00
  • 0760e64589 DMX: Fix force deleting a DMX Library asset used in a Remote Control Preset crashes the engine flo schar 2024-10-16 13:50:08 -04:00
  • 3851c813b0 Remote Control: Fix an issue where FProtocolRangeViewModel starts transacting when transactions are already ongoing flo schar 2024-10-16 13:50:03 -04:00
  • efe8aba03b Remote Control: Protocol bindings no longer work after deleting a property or binding and undo the change flo schar 2024-10-16 13:49:48 -04:00
  • 17d589e850 Show the record button even if no multi-user users have opt-in. This means that the first person to click record will be the recorder. jason walter 2024-10-16 13:49:42 -04:00
  • 4632ebd8d9 Remote Control: Protocol bindings no longer work after deleting a property or binding and undo the change flo schar 2024-10-16 13:49:32 -04:00
  • bc6debbe72 Show the record button even if no multi-user users have opt-in. This means that the first person to click record will be the recorder. jason walter 2024-10-16 13:49:02 -04:00
  • bedffe310c MotionDesign : OperatorStack - Fix crash on mac when deleting items from operator stack, crash is due to filtering details view property on an invalid object loris rossi 2024-10-16 13:48:51 -04:00
  • 8419e13eeb Fix CIS warnings when generating the LiveLinkHub DDC build Add LiveLinkHub to the InstalledEngineBuild list of projects to build the DDC for jeremie roy 2024-10-16 13:48:45 -04:00
  • 9735d18c27 Horde: Move Build Health documentation into the configuration section, and include info on using #horde tags to close issues. ben marsh 2024-10-16 13:48:40 -04:00
  • a88fa9ea2f VR Template | Setting Allow Static Lighting to True as it's now set to false in editor by default. Attempt #2. #jira UE-227612 [FYI] Victor.Brodin AdricEpic 2024-10-16 13:48:34 -04:00
  • d063a45257 MotionDesign : OperatorStack - Fix crash on mac when deleting items from operator stack, crash is due to filtering details view property on an invalid object loris rossi 2024-10-16 13:48:00 -04:00
  • a3fd2bceeb Fix CIS warnings when generating the LiveLinkHub DDC build Add LiveLinkHub to the InstalledEngineBuild list of projects to build the DDC for jeremie roy 2024-10-16 13:47:55 -04:00
  • 15f8e8db17 Horde: Move Build Health documentation into the configuration section, and include info on using #horde tags to close issues. ben marsh 2024-10-16 13:47:25 -04:00
  • 5a4f0b0a05 VR Template | Setting Allow Static Lighting to True as it's now set to false in editor by default. Attempt #2. #jira UE-227612 #fyi Victor.Brodin AdricEpic 2024-10-16 13:47:21 -04:00
  • ee14aa3a75 Horde: Add documentation for Horde's artifact system. ben marsh 2024-10-16 13:32:59 -04:00
  • 7f6c2ab824 Horde: Add documentation for Horde's artifact system. ben marsh 2024-10-16 13:31:54 -04:00
  • 038bc9b6e6 Horde: Don't surface notifications when agent is disabled #jira UE-227523 josh engebretson 2024-10-16 12:43:21 -04:00
  • bff715053c Horde: Don't surface notifications when agent is disabled #jira UE-227523 josh engebretson 2024-10-16 12:43:09 -04:00
  • debd3a52b6 [Deformer Graph] Fixed Trigger Graph cannot be triggered from blueprint, this was broken because it was using generated unique name for the graph name, which is always different from the trigger graph name users can set in the editor. jack cai 2024-10-16 12:40:17 -04:00
  • 001d51f486 [Deformer Graph] Fixed Trigger Graph cannot be triggered from blueprint, this was broken because it was using generated unique name for the graph name, which is always different from the trigger graph name users can set in the editor. jack cai 2024-10-16 12:37:44 -04:00
  • e1b20eeef7 [RigVM] Name related function should use ignorecase instead of case sensitive because names in packaged build may have unpredictable capitalization jack cai 2024-10-16 12:21:44 -04:00
  • 5c8aa7a69c [RigVM] Name related function should use ignorecase instead of case sensitive because names in packaged build may have unpredictable capitalization jack cai 2024-10-16 12:19:41 -04:00
  • 9945c9b65f Templates - Separated steering wheel input mappings into a separate context to avoid an issue with RawInput sebastian hernandez 2024-10-16 12:05:02 -04:00
  • 9f20a9e714 Templates - Separated steering wheel input mappings into a separate context to avoid an issue with RawInput sebastian hernandez 2024-10-16 12:02:33 -04:00
  • 76242c3cf1 - Fix debugger widget not refreshing when enabled / disabling the overview stu mckenna 2024-10-16 11:56:24 -04:00
  • a8488b9415 [MegaLights] Lock software ray tracing behind cvar (r.MegaLights.SoftwareRayTracing.Allow) and display warning if MegaLights is enabled but tracing data is not available. tiago costa 2024-10-16 11:55:52 -04:00
  • 33abe6b44f - Fix debugger widget not refreshing when enabled / disabling the overview Stu McKenna 2024-10-16 11:55:52 -04:00
  • 38a473e60d [MegaLights] Lock software ray tracing behind cvar (r.MegaLights.SoftwareRayTracing.Allow) and display warning if MegaLights is enabled but tracing data is not available. tiago costa 2024-10-16 11:54:59 -04:00
  • 5661a7b3d0 [Light Grid] Fix incorrect condition in OutputCell(...) tiago costa 2024-10-16 11:52:19 -04:00
  • 45fa76f961 [Light Grid] Fix incorrect condition in OutputCell(...) tiago costa 2024-10-16 11:52:09 -04:00
  • 1f4c19c671 Temporary workaround for Nanite geometry corruption rune stubbe 2024-10-16 11:51:19 -04:00
  • 1ce4f32846 Temporary workaround for Nanite geometry corruption rune stubbe 2024-10-16 11:51:09 -04:00
  • 5d8ba66472 Sequencer: Disable changing binding type directly unless there currently is not a bound object. Converting binding types is still allowed, just not resetting binding type to a new one. This should remove confusion/bug reports of losing the bound object when using the change menu rather than the conversion menu, while still allowing for empty bindings to be created and then having their binding type set afterwards. david bromberg 2024-10-16 11:45:47 -04:00
  • bd12a974b2 Sequencer: Disable changing binding type directly unless there currently is not a bound object. Converting binding types is still allowed, just not resetting binding type to a new one. This should remove confusion/bug reports of losing the bound object when using the change menu rather than the conversion menu, while still allowing for empty bindings to be created and then having their binding type set afterwards. david bromberg 2024-10-16 11:44:39 -04:00
  • 765663cb4d Horde: Add additional parameters for the "artifact find" command, allowing filtering by name, type and job. ben marsh 2024-10-16 11:38:17 -04:00
  • a72c0f82b3 Horde: Add additional parameters for the "artifact find" command, allowing filtering by name, type and job. ben marsh 2024-10-16 11:38:09 -04:00
  • 1724b740e6 [PCG] Fix procedural instance flushing on material changes. huw bowles 2024-10-16 11:37:19 -04:00
  • 4ce0d93c49 [PCG] Fix procedural instance flushing on material changes. huw bowles 2024-10-16 11:37:10 -04:00
  • 7ae60a0bd4 nDisplay: Fix media output of inner frustum not adjusting to changed resolution. alejandro arango 2024-10-16 11:36:47 -04:00
  • dd298a2acf nDisplay: Fix media output of inner frustum not adjusting to changed resolution. Alejandro Arango 2024-10-16 11:36:41 -04:00
  • 7efdec9c42 [PCG] Remove unnecessary Refresh() that was causing the source editor text box to lose focus, introducing significant friction to shader editing. huw bowles 2024-10-16 11:35:47 -04:00
  • 32ee38a1da [PCG] Remove unnecessary Refresh() that was causing the source editor text box to lose focus, introducing significant friction to shader editing. huw bowles 2024-10-16 11:35:38 -04:00
  • 56da3f4621 [PCG] Add metadata to CRC computation for Spline Interior Surface Data adrien logut 2024-10-16 11:34:54 -04:00
  • 3948d3996b [PCG] GPU - fix GetPointTransform and SetPointTransform for non-uniform scales and non-identity rotations. huw bowles 2024-10-16 11:34:47 -04:00
  • c667f14c8c [PCG] Add metadata to CRC computation for Spline Interior Surface Data adrien logut 2024-10-16 11:34:38 -04:00