Commit Graph

8 Commits

Author SHA1 Message Date
yoan stamant
004d36425a Converted AI related Asset actions to AssetDefinitions (StateTree, BehaviorTree, Blackboard, EnvironmentQuery)
#rb mikko.mononen
#rb mieszko.zielinski
#preflight 63dd14211b44ee7cb16f4e46

[CL 24004167 by yoan stamant in ue5-main branch]
2023-02-03 20:52:46 -05:00
mikko mononen
924b989973 SmartObject: World conditions for SmartObject slot precondition
#rb Mieszko.Zielinski Luciano.Ferraro
#preflight 6375ef0b1c114bec053ccbe7
#preflight 6375fe028f4cb2e4dc8c4e4c

[CL 23174492 by mikko mononen in ue5-main branch]
2022-11-17 07:44:24 -05:00
mikko mononen
ee05371fda SmartObjects: Add missing StructUtils editor depedency.
#rb trivial
#preflight 63621873522c8f7ab31a3bdc

[CL 22918359 by mikko mononen in ue5-main branch]
2022-11-02 11:58:24 -04:00
mikko mononen
c06beb8571 SmartObject improvements
- Fixed hashing when adding shared fragment for smart object slot definition
- Added per slot Runtime Tags
- Added common event handling for Smart Object and Slot changes and events
- Added annotations, which are slot definition data that has visualization
- Added linked slot annotation which allows behavior reuse on slots
- Added editor only ID for each slot so that they can be identified during edits
- Added SmartObject slot reference type that can be used to reference other slots in the Smart Object
- Changed Smart Object bDisable to bEnabled
- Added separate enabled state for slots
- Changed Smart Object disable to send an event, not forcefully unclaim
- Added more visualization support for Smart Object editor (canvas, visualize annotations)
- Changed Smart Object editor to use the commonly transform for slots
- Remove Smart Object Component instance from the asset editor as it was not needed

#rb Stephen.Holmes
#preflight 6360f0cf63608aee36e01ba5

[CL 22888712 by mikko mononen in ue5-main branch]
2022-11-01 15:11:25 -04:00
yoan stamant
57825eb624 [SmartObject] improved visualization and authoring
+ added component visualizer for smart object allowing visualization of the associated definition
+ added dedicated AssetEditor, UserSettings, AssetToolkit, AssetTypeActions and ViewportClient
+ updated SmartObjectsEditorModule to register AssetType actions and visualizers
#preflight 61eecfc18f38611657eddbb7

#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 18709637 in //UE5/Release-5.0/... via CL 18709664 via CL 18709798
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18709831 by yoan stamant in ue5-main branch]
2022-01-24 11:36:13 -05:00
yoan stamant
8051c24070 Fix issue #134915
#rb trivial
#preflight 61e8753db875abaf332daa3f

#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 18665725 in //UE5/Release-5.0/... via CL 18665734 via CL 18665746
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18665761 by yoan stamant in ue5-main branch]
2022-01-19 16:13:53 -05:00
Yoan StAmant
8c6eb76fe0 [SmartObjects]
* Collection entry holds the Transform, Bounds and Index to the shared configuration. This removes the dependency on components being loaded to create runtime data for partitioned worlds.
* Removed commented references to SparseClassData since that approach won't be used (actor component not supported)
* Runtime data now points to a shared configuration from the collection instead of holding a copy
* Subsystem tracks components registered at runtime so the collection can be updated accordingly since those entries won't persist outside of loading range
* Moved most initialization code for the subsystem to the OnWorldComponentsUpdated callback since active level collection is set and actors from the persistent level registered.

[WorldPartitionBuilder]
* Added OnPartitionBuildStarted/OnPartitionBuildCompleted virtual methods
* New UWorldPartitionSmartObjectCollectionBuilder to build SmartObjectCollection in partitioned worlds

#preflight 61814a46fc786a0001447995
#jira UE-105113
#rb maxime.mercier
#robomerge FnMain

[CL 18019580 by Yoan StAmant in ue5-main branch]
2021-11-02 11:09:09 -04:00
mieszko zielinski
c019c2635f Moved GameplayBehaviors out of restricted folder over to Experimental
Moved SmartObjects out of restricted folder
Moved StateTree out of restricted folder
Moved ZoneGraph out of restricted folder
Moved ZoneGraphAnnotations out of restricted folder

#jira UE-115297

#ROBOMERGE-OWNER: mieszko.zielinski
#ROBOMERGE-AUTHOR: mieszko.zielinski
#ROBOMERGE-SOURCE: CL 17648223 via CL 17648246 via CL 17648261 via CL 17648385 via CL 17648390 via CL 17648742
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v875-17642767)

[CL 17648750 by mieszko zielinski in ue5-main branch]
2021-09-28 13:33:17 -04:00