Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsEditorModule/SmartObjectsEditorModule.Build.cs
yoan stamant 8051c24070 Fix issue #134915
#rb trivial
#preflight 61e8753db875abaf332daa3f

#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 18665725 in //UE5/Release-5.0/... via CL 18665734 via CL 18665746
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v901-18665521)

[CL 18665761 by yoan stamant in ue5-main branch]
2022-01-19 16:13:53 -05:00

39 lines
654 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SmartObjectsEditorModule : ModuleRules
{
public SmartObjectsEditorModule(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"AssetTools",
"EditorFramework",
"UnrealEd",
"SourceControl",
"AIModule",
"SmartObjectsModule",
"MassEntity"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"RenderCore",
}
);
}
}
}