2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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/*=============================================================================
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FileServerCommandlet.h: Declares the UFileServerCommandlet class.
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=============================================================================*/
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#pragma once
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2014-05-29 17:11:10 -04:00
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#include "Commandlets/Commandlet.h"
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2014-03-14 14:13:41 -04:00
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#include "FileServerCommandlet.generated.h"
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/**
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* Implements a file server commandlet.
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*/
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UCLASS()
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class UFileServerCommandlet
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: public UCommandlet
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{
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2015-03-17 05:38:32 -04:00
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GENERATED_UCLASS_BODY()
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2014-03-14 14:13:41 -04:00
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public:
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// Begin UCommandlet Interface
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2014-06-13 06:14:46 -04:00
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virtual int32 Main( const FString& Params ) override;
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2014-03-14 14:13:41 -04:00
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// End UCommandlet Interface
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private:
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// Holds the instance identifier.
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FGuid InstanceId;
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2015-03-17 05:38:32 -04:00
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};
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