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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ccd86b32f790a676d8fe2ace0b52dcafe541ef63
UnrealEngineUWP/Engine/Source
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Richard Hinckley 0c2fc52da3 Added comment description to GameSession.h for API reference documentation.
[CL 2607710 by Richard Hinckley in Main branch]
2015-07-01 13:18:52 -04:00
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Developer
Added game native culture setting to control which culture's localization data the editor loads for game assets. Game assets now display the specified culture's localization data when in the editor.
2015-07-01 12:25:34 -04:00
Editor
Fix crash copy and pasting material function call nodes while live preview is disabled. We now properly update the node from the material function resource
2015-07-01 12:55:20 -04:00
Programs
Updated MarkdownMode plugin with new table functionality
2015-07-01 12:59:15 -04:00
Runtime
Added comment description to GameSession.h for API reference documentation.
2015-07-01 13:18:52 -04:00
ThirdParty
VS2015 - Upgrade necessary third party libs - FreeType2
2015-06-30 11:39:44 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
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UE4Server.Target.cs
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