// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. /*============================================================================= FileServerCommandlet.h: Declares the UFileServerCommandlet class. =============================================================================*/ #pragma once #include "Commandlets/Commandlet.h" #include "FileServerCommandlet.generated.h" /** * Implements a file server commandlet. */ UCLASS() class UFileServerCommandlet : public UCommandlet { GENERATED_UCLASS_BODY() public: // Begin UCommandlet Interface virtual int32 Main( const FString& Params ) override; // End UCommandlet Interface private: // Holds the instance identifier. FGuid InstanceId; };