 KiritoDvandSonic Dreamcaster
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7c801d33d9
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Repo upstreamed
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2024-09-17 20:16:46 -03:00 |
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 Alejandro Asenjo NittiandGitHub
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53363d6619
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Hud, Title, Map & Option Docs (#272)
* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
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2024-09-13 00:59:33 -03:00 |
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 Alejandro Asenjo NittiandGitHub
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0251769d16
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General docs (#269)
* fox_display.c DOCS
* PRINTF
* actor->destroy boolean
* corneria docs
* Boss->unk_04C to Boss->animFrame
* aCoGrangaWalkingAnim
* more corneria docs
* Spawner
* Spawner code refined
* Spawner description
* Actor Spawn guard
* Molar Rock (name by @inspectredc)
* more docs
* actor docs
* initial disassembly config for lodgenet
* correct vram addresses for lodgenet
* Actor Docs
* More actor docs
* more actor docs
* correction
* correction
* more actor docs
* Preliminary work for Effect documentation
* Change Init for Setup
* fox_play cleanup and defake
* fox_zo function names
* fox_so function renaming
* more object docs
* venom 1 actors
* actor docs
* some fox_bo docs
* some fox_fo corrections
* fox_ma obj->this
* fox_ma renamings
* fox_ma docs
* fox_ti Actors
* revert permuter settings to ido
* some renames on fox_andross.c
* fox_sy actors
* object names
* corrections
* some effect comments
* fix AudioTable struct and data to avoid UB
* uintptr_t in audio
* audio load changes
* event id enum usage in fox_sy
* clear padding in sPlaylists
* HUD_FoBase_ExplodeCs
* HUD
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2024-08-12 11:58:54 -03:00 |
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 petrie911andGitHub
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0f6d7cca33
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Player and Vs docs, some improvement to ve1 boss (#259)
* playerstuff
* stuff
* small fixes
* Torch
* torch update again
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2024-05-25 12:17:03 -05:00 |
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 petrie911andGitHub
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566f9db5a5
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cheats (#257)
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2024-05-20 11:28:13 -03:00 |
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 petrie911andGitHub
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2c98d106a1
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Fix some names, use setup DL enum, add dma offsets to srcjp (#254)
* cleanup
* buffers
* setupDLs and such
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2024-05-17 14:22:51 -03:00 |
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 petrie911andGitHub
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7eff38a5f9
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Add quick boot and add ram editing to object ram watch (#236)
* upgrades
* one cleanup
* streamlining
* whoops mods
* more ub
* cast cleanup
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2024-05-08 15:57:11 -03:00 |
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 petrie911andGitHub
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182eb5c65a
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Use SF3DS BGM names, some other audio-related cleanup. (#235)
* remember to undo mods
* bgm macros
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2024-05-08 12:32:05 -03:00 |
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 petrie911andGitHub
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65cb9e270e
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SFX Ids complete and upgraded level select (#231)
* sfx banks
* better level select
* left the mods on
* new description for level select
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2024-05-05 17:48:16 -03:00 |
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 petrie911andGitHub
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9303fba359
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Event opcodes documented, more all range stuff (#229)
* stuff
* Torch1
* dark link
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2024-05-04 18:24:24 -03:00 |
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 petrie911andGitHub
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3ab050421e
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use array count for collision headers (#222)
* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
* colheaders
* it's gone too far
* torch
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2024-04-25 19:01:25 -03:00 |
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 Alejandro Asenjo NittiandGitHub
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7c2ce8a678
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DOCS: ast_text (ex ast_font) (#223)
* progress of docs
* caiman here, no problems
* Emergency manouvers!
* complete
* rename ast_font to ast_text
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2024-04-25 14:08:40 -05:00 |
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 petrie911andGitHub
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52e1b6cb17
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Further docs on script, various other things (#204)
* stuff
* too much
* Torch commit
* torch again
* names and such
* names
* even more stuff
* format
* enums
* whoops on the gbi
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2024-04-08 19:25:56 -03:00 |
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 petrie911andGitHub
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126a55aa0e
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Event Actor docs that kind of ballooned into a bunch of stuff (#200)
* stuff
* too much
* Torch commit
* torch again
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2024-04-05 17:11:36 -03:00 |
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 petrie911andGitHub
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988a36d03f
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Name functions after their files, also global variables in engine and ovl_i1-6 (#196)
* cleanup
* mass rename
* forgot some
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2024-04-02 20:20:08 -03:00 |
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Alejandro Javier Asenjo Nitti
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e9c93209c4
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omg kill me
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2024-04-01 21:08:01 -03:00 |
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 petrie911andGitHub
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2938919f6f
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WIP on script documentation, some cleanup (#194)
* gfx
* script
* Torch
* headers
* format
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2024-04-01 19:04:22 -03:00 |
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Alejandro Javier Asenjo Nitti
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0366bf315b
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remove includes for bss reordering that are no longer needed.
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2024-04-01 17:32:21 -03:00 |
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Alejandro Javier Asenjo Nitti
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58612dd506
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remove assets.h and fix various symbols
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2024-04-01 17:25:27 -03:00 |
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 petrie911andGitHub
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09541d8ad3
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None of woman born Shall export Macbeth (#183)
* macbeth
* fix
* forgot header
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2024-03-29 14:40:09 -03:00 |
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 petrie911andGitHub
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bb7b2b19ca
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Last Titania asset, fix to hibox exporter, more cleanup (#180)
* yaml
* ti
* hud
* a
* torch
* forgot header
* fix?
* format
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2024-03-28 11:13:34 -03:00 |
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 Alejandro Asenjo NittiandGitHub
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ec1d3da564
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export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)
* Matchpoint
* remove symbols from undef
* remove header
* comments
* var rename
* remove header
* first asset
* progress
* progress
* progress, should be matching. Torch bug?
* comments
* update torch with Peter's fix
* PRINTF
* replace symbol usage
* todo comment
* D_SX_6000000 usage
* progress
* Matchpoint
* progress replacing symbol usage (apo apo ahora)
* remove headers
* va bene
* format
* remove header
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2024-03-27 01:07:41 -03:00 |
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 petrie911andGitHub
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df268e3bad
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titania boss assets, cleanup pads, update torch, split remaining segments other than 6 (#173)
* splits
* torch
* torch again
* headers
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2024-03-21 15:45:13 -03:00 |
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 Alejandro Asenjo NittiandGitHub
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6c27771ff4
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export configuration for ast_map (#172)
* progress
* progress
* progress
* progress
* progress
* progress
* progress
* finished?
* remove unnecessary header
* rename to map
* remove header
* rename to ast_map
* problem with torch
* Matchpoint
* take out pads and update Torch
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2024-03-21 15:41:46 -03:00 |
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 petrie911andGitHub
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a7aac0753d
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torch update, ast_area_6 and ast_vs_player, new names (#169)
* split up
* format
* torch
* headers
* just keep going
* torch
* names and such
* format
* remove headers
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2024-03-17 01:06:28 -03:00 |
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