mirror of
https://github.com/izzy2lost/Starship.git
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Further docs on script, various other things (#204)
* stuff * too much * Torch commit * torch again * names and such * names * even more stuff * format * enums * whoops on the gbi
This commit is contained in:
Vendored
+2
-1
@@ -136,7 +136,8 @@
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"ast_vs_menu.h": "c",
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"sf64mesg.h": "c",
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"sf64audio_external.h": "c",
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"audioseq_cmd.h": "c"
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"audioseq_cmd.h": "c",
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"ultralog.h": "c"
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},
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"C_Cpp_Runner.msvcBatchPath": ""
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}
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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D_A6_6000000:
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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# Bolse Defense Outpost
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -8,6 +8,8 @@
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- '#include "gfx.h"'
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- '#include "sf64object.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "structs.h"'
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@@ -8,6 +8,8 @@
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- '#include "gfx.h"'
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- '#include "sf64object.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "structs.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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# Meteo
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -8,6 +8,8 @@
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- '#include "gfx.h"'
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- '#include "sf64object.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "structs.h"'
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- '#include "sf64mesg.h"'
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@@ -8,6 +8,8 @@
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- '#include "gfx.h"'
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- '#include "sf64object.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "structs.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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@@ -9,6 +9,8 @@
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- '#include "sf64object.h"'
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- '#include "structs.h"'
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- '#include "sf64level.h"'
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- '#include "sf64event.h"'
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- '#include "sf64player.h"'
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- '#include "sf64audio_external.h"'
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- '#include "sf64mesg.h"'
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D_ZO_6000000:
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