Further docs on script, various other things (#204)

* stuff

* too much

* Torch commit

* torch again

* names and such

* names

* even more stuff

* format

* enums

* whoops on the gbi
This commit is contained in:
petrie911
2024-04-08 19:25:56 -03:00
committed by GitHub
parent be0d328b4e
commit 52e1b6cb17
92 changed files with 5714 additions and 5203 deletions
+2 -1
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@@ -136,7 +136,8 @@
"ast_vs_menu.h": "c",
"sf64mesg.h": "c",
"sf64audio_external.h": "c",
"audioseq_cmd.h": "c"
"audioseq_cmd.h": "c",
"ultralog.h": "c"
},
"C_Cpp_Runner.msvcBatchPath": ""
}
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
D_A6_6000000:
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
# Bolse Defense Outpost
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
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@@ -8,6 +8,8 @@
- '#include "gfx.h"'
- '#include "sf64object.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "structs.h"'
+2
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@@ -8,6 +8,8 @@
- '#include "gfx.h"'
- '#include "sf64object.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "structs.h"'
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
# Meteo
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
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@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
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@@ -8,6 +8,8 @@
- '#include "gfx.h"'
- '#include "sf64object.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "structs.h"'
- '#include "sf64mesg.h"'
+2
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@@ -8,6 +8,8 @@
- '#include "gfx.h"'
- '#include "sf64object.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "structs.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
+2
View File
@@ -9,6 +9,8 @@
- '#include "sf64object.h"'
- '#include "structs.h"'
- '#include "sf64level.h"'
- '#include "sf64event.h"'
- '#include "sf64player.h"'
- '#include "sf64audio_external.h"'
- '#include "sf64mesg.h"'
D_ZO_6000000:

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