* Split out functions in unknown_070110, and do some documenting on them. Also fixes the scoring script to include UNUSED funcs
* Match func_80021400
* Match unused func_800B3678
* Commit suggestions
* Match func_80009AB4
* Fix breaking NON_EQUIVALENT builds when I changed the LevelHeader struct
* I swear I fixed this before the last push, but oh well. Here's the proper fix
* Match func_80007FA4
* Add suggestions for PR, and do a NON_EQUIVALENT but near match of func_8005F310
* Add offsets to the sound_ids, and set them up in some arrays that are a list of sounds to play.
* Update a few variables to floats to match func_800699E4
* Fix NON_EQUIVALENT
* Nearly match func_80011134
* Match func_8001B668 and do some more documenting
* Match func_80069A40
* Do a NON_EQUIVALENT, possible NON_MATHCING match of func_8005CB680
* Do NON_MATCHING of func_8005C364 + update diff.py
* WIP func_8005A6F0
* Remove unk8004F77C struct as it's just Object_Racer
* Match func_8005A6F0
* Match func_8002263C
* WIP func_8005B818
* WIP func_80011570 and match catmull_rom_interpolation
* Match func_80011570
* Remove some extra function declarations from C files, and used the .h files instead.
* Better matches for the catmull math funcs
* Get obj_loop_effectbox a little closer to matching
* Match obj_loop_goldenballoon
* Fix some minor whitespace issues.
Co-authored-by: Ryan Myers <foldor@gmail.com>
* Minor labeling during some investigation
* Match func_8006CCF0
* func_80093A40
* Match func_80094170
* Match func_80004A60
* Get func_80093D40 a little closer to matching
* Match menu_track_select_loop
* Match some for loops that were weird before. They needed to be one liners
* Match debug_print_fixed_matrix_values
* Match func_800867D4 and combine two structs into one
* Fixed warnings in load_screen
* Fix multiple funcs being in one file, and match them.
* Split functions out of func_80069A40, and match.
* Fix previous commit by matching func_80069ACC
* Split a function out of func_800A718C, and match it. Then do a near match of func_80085B9C.
* Split and match func_800B61E0
* Split and match 2 funcs from func_800048D8
* Split functions out of setupOSTasks
* Split out a few more funcs, and match an empty one
* Split out more functions
* Splitting more funcs again
* Split more funcs out, and match a couple on the wa
* Update score
* Update progress script to include unmatched lib funcs, and fix the shield output.
* Fix progress.py counting labels as unique functions, and kind of match update_spatial_audio_position
* Apply suggestions
* Missed a change
* Squashed commit of the following:
commit 3ab4716110
Author: Fazana <52551480+FazanaJ@users.noreply.github.com>
Date: Mon May 23 23:11:46 2022 +0100
Mostly misc labelling, but also weather too (#232)
* bit more labelling
* identify some weather stuff
* Update sound_ids.h
* yum
* more random identification
* last weather stuff for now
* Update README.md
* Update README.md
* Fix non equivalent
* I found the 60fps button
* match func_80052B64
* match racer_attack_handler
* match func_80048C7C
* buncha function declaring
* e
* tweak
* match func_8004DE38
oh man oh man
* Small bit of labelling
* Merge remote-tracking branch 'upstream/master' into the-many-against-the-few
* Update README.md
* Fix monumentally poor bout of misinformation in the readme
we wouldn't want to mislead the readers, would we?
* github please
* Update README.md
* requested changes
kinda funny because I knew this struct existed, and knew it was used for this, but never made the connection lol
* Update objects.c
* match racer_enter_door
A nice easy one after the pure hellscape of the last few days :)
* names
* renames
* match func_8005250C
* heehee
* Update racer.c
* identify some misc asset calls
* identify some surface types
* match func_8005492C
* Delete func_8005492C.s
* match func_80052D7C
* move some enums
* label all existing misc asset calls
granted I know what almost none of them are lmao, buut will make things slightly easier in the long run
* Update README.md
* requested changes
pain
* Update README.md
* Fix alSynAllocFX
* Match alCSPNew and __CSPVoiceHandler, which had slight differences from libreultra
* WIP __CSPHandleMIDIMsg
* Match alFxPull
* Match func_8006492C and func_8006493C
* Match alFxParamHdl
* Match _loadOutputBuffer:
* Match _doModFunc and with it finish reverb.c
* Match alSynNew and finish synthesizer.c
* Match some unknown funcs cleaner
* Clean up func_80063BA0
* Clean up func_80063A90
* Fix warning
* Add missing header files from previous commits
* Match alBnkfNew.c
* Match alCSPGetState
* Match several more audio lib funcs
* Match alSynDelete, and alSynSetFXMix
* Properly move __osRcpImTable data into osSetIntMask and our of alSynSetPriority
* Kind of match alSynSetPriority, and match alSynSetVol
* Delcare functions as static again to fix the score script regex
* Seperate some al files out like they seem to be in ultralib
* Match event.c
* Match synallocvoice.c
* Match some more audio funcs
* More audio matches
* Yaya more audio, I know
* Couple more matched files
* Match filter.c
* Match resample.c
* Match load.c
* Get env.c closer to a real match
* Fix some code related to an assert in env.c
* Match env.c, which has many differences from later public versions
* Finish matching audio library code
* Deleted unnecessary asm files, and made tweaks to al files to fix score script
* Fix codebreaking formatting error ;)
* Update include/PR/libaudio.h
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Update include/audio_internal.h
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Renamed sl.c.c to fix that, and renamed NOPSNEEDED to make it more clear it's not to be used.
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Identify the controller pak menu, and get give it a bit more details
* Remove argument for two functions that don't use it. This still matches.
* Match render_controller_pak_ui and do some renaming of some other funcs
* Use more of the enum values for menu text
* Match func_8008832C
* Do some more documenting
* Match menu_controller_pak_loop
* Do some minor documentation for fun
* Match s32_to_string
* Match unload_font
* Match load_font
* Match func_800C4318 and nearly match render_dialogue_text
* Update src/font.c
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Update src/game_text.c
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Update src/menu.c
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Update src/menu.c
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Update src/menu.c
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* Made some suggested changes
Co-authored-by: Ryan Myers <foldor@gmail.com>
Co-authored-by: AntonioCastelli <aatcastelli@gmail.com>
* bit more labelling
* identify some weather stuff
* Update sound_ids.h
* yum
* more random identification
* last weather stuff for now
* Update README.md
* Update README.md
* Fix non equivalent