3145 Commits
Author SHA1 Message Date
a051672fd6 bg_haka_curtain OK (#25)
* bg_haka_curtain OK

* Renamed InitVars back to its symbol name, plus converted the actor to a dynaActor like it should be

Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2020-09-23 21:04:29 -04:00
fullgrowngamingandGitHub d612cc7196 Empty actors (Demo_Shd, en_firefly, en_fire_rock, and en_boj_01-05) OK (#24)
* Finished two empty actors

* Demo_Shd, en_firefly, en_fire_rock, and en_boj_01-05 OK and formatted

* en_zl1 OK (also an empty actor)
2020-09-23 20:56:23 -04:00
d1d578043b obj_dinner OK (#26)
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2020-09-23 20:44:17 -04:00
fullgrowngamingandGitHub a45af872a2 en_torch OK (#22)
* en_torch OK

* Ran format script

* Fixed init vars formatting

* Fixed spaces at end of lines in InitVars
2020-09-23 20:16:09 -04:00
fullgrowngamingandGitHub 79544c9093 bg_mbar_chair OK (#28) 2020-09-23 20:02:50 -04:00
RozeletteandGitHub 10f9460b3b Fix several issues with the makefile (#30)
* Fix several issues with the makefile

* Make ROM_NAME conditionally set to allow custom names
2020-09-23 19:47:05 -04:00
fullgrowngamingandGitHub a241f57e60 obj_hana OK (#20) 2020-09-19 21:55:06 -05:00
RozeletteandGitHub dc7b8cc5b4 Add some OOT tools (#17)
* Add first_diff.py and sym_info.py

* Add c tools from OOT. Replace yaz0 tool
2020-09-17 17:11:59 -04:00
RozeletteandGitHub 88e5dbbb7a Add .data and .rodata sections to generated assembly. Add Overlay .rodata splits. (#18) 2020-09-16 20:33:34 -05:00
RozeletteandGitHub ec912054da Update tools (#16)
* Clean up .gitignore

* Set exec bit on all python and shell scripts

* Delete unused files

* Add decomp-permuter repo

* Update submodules
2020-09-13 21:09:13 -04:00
RozeletteandGitHub 189d0d6c30 Bootstrap actors (#14)
* Bootstrap actors

* Address feedback. Improve header guard. Remove ovl_Player_Actor, it will need to be handled seperately.
2020-09-13 14:21:43 -04:00
RozeletteandGitHub b930732494 Makefile rework. Add init and uncompressed targets. (#15)
* Makefile rework. Add init and uncompressed targets

* Update file_setup.sh for new makefile

* Change CFLAGS
2020-09-11 19:00:17 -04:00
RozeletteandGitHub 0844c24773 Split headers to be more similar to OOT (#13) 2020-08-31 19:02:37 -04:00
RozeletteandGitHub de7a521857 Decompile z_snap (#11) 2020-08-29 01:10:24 -04:00
RozeletteGitHubRozelette <users.noreply.github.com>
f4936cc471 Delete function type information (#12)
* Remove ability to generate headers when disassembling

* Remove type information from function table

Co-authored-by: Rozelette <users.noreply.github.com>
2020-08-28 20:55:33 -04:00
RozeletteandGitHub b4b8044d38 Make the disasm target when appropiate instead of needing to do it manually (#10) 2020-08-28 20:55:08 -04:00
RozeletteandGitHub 125b16cb17 Add object enum (#9) 2020-08-07 18:12:03 -04:00
RozeletteandGitHub 12e258561e Cleanup some function identifications. (#7)
* Add missed functions, remove not functions

* Fix typo
2020-08-06 18:11:32 -04:00
RozeletteandGitHub f37da749f6 Add actor and scene enums (#8) 2020-08-06 18:06:38 -04:00
Kenix3 e80336d4a8 Initial code format 2020-07-24 20:00:52 -04:00
Kenix3 7323c17eaf Adds clang-format script to MM
Same as OOT for consistency.
2020-07-24 19:57:54 -04:00
mmb70andKenix3 ac685a8161 updated functions.txt for func_800968B0 2020-07-24 19:26:37 -04:00
mmb70andKenix3 ae6b5c6aa1 fix local var names 2020-07-24 19:26:37 -04:00
mmb70andKenix3 b93b6f0389 fix improper spacing 2020-07-24 19:26:37 -04:00
mmb70andKenix3 522ccdbb95 func_0x800968B0 PR review 2020-07-24 19:26:37 -04:00