louist103 and Garrett Cox
d68545ccdf
Fix vertex extraction ( #423 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
69aeb7928a
fix zora guitar scale issue ( #427 )
2024-05-22 09:05:05 -05:00
louist103 and Garrett Cox
44e4d2b362
Fix a memory leak in bombers notebook ( #377 )
...
* Cleanup notebook
* Remove commented struct members
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
815552a2da
Fix gamestate not being freed causing an overflow in the zelda arena ( #421 )
2024-05-22 09:05:05 -05:00
louist103 and Garrett Cox
72a5644350
O2R support ( #388 )
...
* O2R support
* Still look for .otrs
* Update submodule
* Hotfix for exporter
2024-05-22 09:05:05 -05:00
c46a6637fe
ADD: Text Based Clock enhancement ( #246 )
...
* ADD: dirty simplier clock enhancement
* ADD: Crash timer + combobox
* ADD: Hook (not working yet)
* TWEAK: z_parameter formatting like original
* TWEAK: z_parameter formatting like original again
* TWEAK: z_parameter formatting like original part3
* TWEAK: Add back the gi in z_parameter
* TWEAK: recommendation + missing include
* Pointer to .
* Tweak include
* TWEAK: better naming for 24 hours texture name
* Tweak: line space
* TWEAK: Adressed review
* TWEAK: TwentyFourHours
* comma
* TWEAK: Accounted Reviews
* TWEAK: review enums
* ADD: Macro
* whitespace
* move macros and center clock text
---------
Co-authored-by: Adam Bird <archez39@me.com >
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
acad9da04f
Add option to interpolate motion blur ( #405 )
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* add option to interpolate motion blur
* Update mm/2s2h/Enhancements/Graphics/MotionBlur.cpp
Co-authored-by: Garrett Cox <garrettjcox@gmail.com >
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com >
2024-05-22 09:05:05 -05:00
sitton76 and Garrett Cox
fc5efd4283
Fixed interpolation issues for z_boss_03. ( #394 )
...
* Fixed interpolation issues in z_boss_03
* Fixed interpolation issues in z_en_water_effect
2024-05-22 09:05:05 -05:00
sitton76 and Garrett Cox
8b6cb55bc7
fixed z_en_egol and z_en_estone frame interpolation issue. ( #371 )
...
* fixed z_en_egol and z_en_estone frame interpolation issue.
* Changed EnEgol_draw RecordOpenCHild from "Poly_XLU_DISP" to "this"
2024-05-22 09:05:05 -05:00
sitton76 and Garrett Cox
1ed1c3e877
Fixed interpolation issue in z_eff_dust related to post STT cutscene. ( #390 )
2024-05-22 09:05:05 -05:00
sitton76 and Garrett Cox
a46a952c58
Fixed various interpolation issues in z_boss_02 ( #392 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
3f52521ad2
Temporarily disable Hud Editor color picker ( #401 )
2024-05-22 09:05:05 -05:00
Garrett Cox
77a578cc34
Grant bubble when granting magic in save editor ( #400 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
594c60be3e
Prevent owl statue text on loading pause save ( #398 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
6ed017b362
prevent infinite loop in save migration ( #396 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
c366313994
Use inventory method for setting overworld maps in debug save file ( #395 )
2024-05-22 09:05:05 -05:00
Garrett Cox
cec87e5917
Add some helpful debug logging ( #386 )
2024-05-22 09:05:05 -05:00
sitton76 and Garrett Cox
dc58199827
Fixed Ice Interpolation on z_en_bigslime ( #389 )
2024-05-22 09:05:05 -05:00
Garrett Cox
ebcb690de0
Move r2 artifact to root ( #393 )
2024-05-22 09:05:05 -05:00
Garrett Cox
5a5fc3b86f
Temporarily send artifacts to r2 ( #391 )
2024-05-22 09:05:05 -05:00
Garrett Cox
14f293e15a
Fix file not loaded spam ( #385 )
2024-05-22 09:05:05 -05:00
Garrett Cox
0775c6e291
Add reset functions to some great bay temple things ( #387 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
2bdce2e1e5
fix save editor dpad names ( #383 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
ff973968e2
Restrict artifact uploads to develop branch only ( #381 )
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
3f089d77cd
bump lus for dx11 fb fix ( #379 )
2024-05-22 09:05:05 -05:00