fix save editor dpad names (#383)

This commit is contained in:
Archez
2024-05-22 09:05:05 -05:00
committed by Garrett Cox
parent ff973968e2
commit 2bdce2e1e5
+4 -4
View File
@@ -398,22 +398,22 @@ void DrawEquipItemMenu(InventorySlot slot) {
gSaveContext.save.saveInfo.equips.cButtonSlots[CUR_FORM][EQUIP_SLOT_C_RIGHT] = slot;
Interface_LoadItemIconImpl(gPlayState, EQUIP_SLOT_C_RIGHT);
}
if (ImGui::MenuItem("D-Up")) {
if (ImGui::MenuItem("D-Right")) {
gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_RIGHT] = currentItemId;
gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_RIGHT] = slot;
Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_RIGHT);
}
if (ImGui::MenuItem("D-Down")) {
if (ImGui::MenuItem("D-Left")) {
gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_LEFT] = currentItemId;
gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_LEFT] = slot;
Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_LEFT);
}
if (ImGui::MenuItem("D-Left")) {
if (ImGui::MenuItem("D-Down")) {
gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_DOWN] = currentItemId;
gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_DOWN] = slot;
Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_DOWN);
}
if (ImGui::MenuItem("D-Right")) {
if (ImGui::MenuItem("D-Up")) {
gSaveContext.save.shipSaveInfo.dpadEquips.dpadItems[CUR_FORM][EQUIP_SLOT_D_UP] = currentItemId;
gSaveContext.save.shipSaveInfo.dpadEquips.dpadSlots[CUR_FORM][EQUIP_SLOT_D_UP] = slot;
Interface_Dpad_LoadItemIconImpl(gPlayState, EQUIP_SLOT_D_UP);