Commit Graph
498 Commits
Author SHA1 Message Date
engineer124andGitHub dfd00a8c1f Match 3 functions (#964) 2022-07-23 15:09:55 -04:00
ChloeandGitHub cde8874bb1 ovl_Dm_Char03 OK (#963)
* Decompile ovl_Dm_Char03

* review fixes

* more review fixes

* remove leading zeroes
2022-07-23 15:05:04 -04:00
engineer124andGitHub 260be2c36b Hex Cleanup (#960)
* Hex Cleanup

* PR Suggestions
2022-07-23 14:57:47 -04:00
Tom OvertonandGitHub 9449ced63f En_Syateki_Man (Shooting Gallery Man) documented (#894)
* Document a ton of syateki_man

* Document swamp actor lists

* Document animations

* Document player positions

* Document talk flags

* Name wave and spawn index

* Name everything involved in the swamp game

* A hex score I missed

* Some slight town game doc

* Document octorok flags

* Better way of doing octorok flags

* Macros for getting/setting high scores

* Update a variable I missed

* Name remaining struct vars

* Create enum for shootingGameState

* Remove anonymous unions

* hitState -> hitType

* Comment for values next to enums

* Name some more stuff

* Name stuff in Town-RunGame

* Name sGameStartTimer

* Name some more stuff

* Name all static variables

* One more round of comments and such

* Respond to hensldm's review

* GET_INDEX -> GET_ID

* Respond to Elliptic's review (or at least the parts I can respond to right now)

* More review responses

* Add some stuff to z64saves.h I missed
2022-07-23 14:06:11 -04:00
3f49adb91d ovl_Obj_Um OK (#887)
* Pass the whole actor in mips2c

* hacky way to fix some types

* decomp a few functions and second mips2c pass

* draw

* another mips2c pass

* some functions

* Init almost matching

* mips2c pass

* Match update and a few more

* A bunch of functions

* horses gonna horse

* func_80B7A860

* mips2c pass

* func_80B7984C

* func_80B795A0

* func_80B783E0

* func_80B78764

* Tried func_80B7BEA4

* func_80B79BA0

* func_80B7A494

* func_80B7A614

* lots of non equivalents

* fix

* Match func_80B77770

* func_80B7BEA4

* import data

* func_80B7B93C

* minor fixes

* ObjUm_Init

* func_80B7AF30

* func_80B7B18C

* func_80B7BABC

* func_80B77FA4

* func_80B7B598

* func_80B781DC is equivalent

* func_80B781DC

* func_80B7BABC

* Cleanup

* limbs

* minor members renames

* First docs pass

* small pass

* yes

* another pass

* more renames

* flags defines

* arePotsBroken

* some flags

* yet another docs pass

* Some members named

* Add weekEventReg docs

* small rename

* And more

* Another 2

* actorfixer and other fixes

* format

* Use extracted object symbols

* fixes

* Some stuff improved

* very minor naming

* format

* remove debugging stuff

* cleanup

* Some EnHorse stuff

* horse params

* ! FAKE

* Update include/functions.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update assets/xml/objects/object_um.xml

* IS_BANDIT_TYPE

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* remove a fake match

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* anim enum

* name anim enum

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* remove repeated forward declarations

* fixes

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* comment

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* areAllPotsBroken

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* fix merge

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2022-07-23 14:00:32 -04:00
addfe3a613 Decomp Message_GetState, add TextState enum and some header reorganization (#919)
* Message_GetState

* Rename msgCtx->msgLength

* Replace some enums

* TEXT_STATE_CLOSING

* use enum on switches

* use enum when assigning to a variable

* some minor cleanups

* minor cleanup

* TEXT_STATE_CHOICE

* remove unused temp

* z64message.h and z64view.h

* steal some stuff from OoT

* add some stuff to namefixer

* fix shift

* minor doc comment

* Update MessageContext struct from andzura's branch

Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>

* some other TextState uses I missed

* format

* statetimer in dec

* review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* format

* Batch () commit

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* format

* bss

* use text state defines on new actors

* fix matching

* bss

Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-22 20:51:20 +01:00
engineer124andGitHub f2b628241d Cleanup SubCameras (#936)
* Cleanup SubCameras

* Add small bit of docs, remove comments

* Fix merge from master, missed test7
2022-07-22 15:24:37 +01:00
engineer124andGitHub 5f6c3df4ce Transition System Docs (#883)
* Transition docs from OoT

* Cleanup

* Missed a spot
2022-07-22 15:05:20 +01:00
engineer124andGitHub 601f44cb7f audio_seqplayer.c OK and partial docs (#833)
* Import audio_seqplayer progress from main audio branch

* cleanup

* Better docs

* Small fix

* More

* Cleanup and update

* PR Suggestions

* PR Suggestions

* mute flags
2022-07-22 06:21:02 +01:00
EllipticEllipsisandGitHub c8c55a15d3 EnBjt OK and documented (#912)
* OK, data imported

* Fix some typos

* Start docs

* Struct almost finished

* Start object, add state enum

* undefined_syms

* Finish object, name some more stuff

* Name a few states and another function

* PlayState

* Minor tweaks in z_room and z_sub_s

* Complete documentation

* spec

* Review 1

* functions.txt

* Schedule result enum

* Rename schedule results

* Review

* Remove update comments

* Inventory_DeleteItem

* PLAYER_STATE

* Format

* Review

* Update struct name
2022-07-22 05:17:06 +01:00
cbeeeb172a EnBaba Documented (Bomb Shop Lady) (#825)
* Merge in sub_s_models

* Update subs DL names

* Unused Weight pathing

* Function headers for weightpathing

* TimePathing WIP

* Timepathing, still unsure about unk184

* Move subs functions from functions.h to z64subs.h

* Add fake comment

* Some cleanup and renames

* Renames/cleanup of actors that use timepath

* Cleanup

* More cleanup

* Rename unk stuff

* Merge in upstream/master

* TimeElapsed -> elapsedTime

* Fix

* Final cleanup

* SubS Time Paths

* Still needs dialog action functions

* Fix waypoint comments

* Review pt. 1

* Baba review

* ScheduleResult -> ScheduleOutput

* Forgot to update functions.txt oops

* Add clarifying comment to SubS_TimePathing_FillWeightArray

* format.sh

* Finish up docs

* Fix order comments

* Fix

* Change bombShopkeeper struct member to

* Fix a few merge mistakes

* Add ScheduleOutput to namefixer

* format

* Format and fix merge

* Review

* PR

* z64schedule.h

* text summary

Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2022-07-22 05:05:28 +01:00
EllipticEllipsisandGitHub 69e514b37e EnBat OK and documented (#924)
* OK, start documentation

* Name some more stuff

* Name rest of functions and bss var, tidy up floats

* Document object and paramflags

* Cleanup bat

* Cleanup crow

* Cleanup firefly

* Couple of minor things in arrow

* Review 1

* PLAYER_STATE

* Remove unnecessary f32 casts

* Review

* Review
2022-07-19 12:16:36 -04:00
engineer124andGitHub 8e45eb7b1f z_parameter: Items & Import Data (#799)
* Import Data

* More functions

* cleanup

* Add Enum

* Many changes, PR and add-ons

* Fix bss

* Better data

* Extra space

* DoubleDefense is boolean

* Missed a macro

* More enums missed

* macro -> enum

* More item cleanup...

* missing/wrong quest items

* Next PR Review

* Revert Interface_AddMagic to Parameter_AddMagic

* Remove QUEST_HEART_CONTAINER

* Fix bss

* Move Color_RGB16 up + fix incorrect numbers

* Add texture pointers

* Add comment

* EQUIP_SLOT_A

* rm redundant comment

* Fix merge

* PR Suggestions

* fix bss
2022-07-12 00:45:55 -04:00
engineer124andGitHub fda5da2500 Introducing z64camera.h (#797)
* Introduce z64camera.h

* format

* Oops

* Change paramData to u8

* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h

* Fix bss, thanks Anon

* Update with docs from OoT

* Cleanup

* Fix activeCamId

* underwater

* remove interface alpha stuff

* Oops

* To Hex

* Cleanup cam settings comments

* PR Suggestions

* More PR Suggestions

* trackActor -> focalActor

* Fix merge

* Fix bss, thanks Anon
2022-07-12 00:25:40 -04:00
87506f7c19 z_player_lib: Part 1 (#688)
* fix some symbols and file splits

* PLAYER_STATE macros

* Move over a few functions

* AP functions and update struct

* another small bunch

* Add player_lib prototypes

* A few more functions

* Some fixes and add stuff to actorfixer

* format

* bss

* Elliptic's review

* Engineer's review

* Some renames and cleanups

* bss

* A bit of cleaning up

* Player_DrawZoraShield

* format

* actorfixer, bss and format

* Forgot to merge master again

* Rename some LinkGoron dlists

* PlayerMeleeWeaponAnimation enum

* format

* actorfixer, bss and format

* more bss

* actorfixer

* format

* actorfixer and format

* bss

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* sEnvironmentTextTriggers

* Update include/z64save.h

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* breman mask march comment

* fix

* fixes

* bss

* RESPAWN_MODE_RETURN

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* format

* Engineer's review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_player_lib.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Update include/z64player.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* format

* unused mwas

* fixes

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-07-11 23:43:46 -04:00
Tom OvertonandGitHub e9d4b31c3d z_map_exp OK and somewhat documented (#877)
* z_map_exp OK

* some names

* Some more docs

* Update prototypes in functions.h

* Use reg name

* namefixer

* Respond to review

* Respond to review

* Respond to review

* Add some blank lines after breaks, whoops

* Respond to review

* Respond to Engineer's review, pt 2

* Respond to Engineer's review, Pt 3

* Add newline char to end of z64map.h

* Respond to engineer's review, Pt 4

* Respond to multiple reviews
2022-07-11 23:23:01 -04:00
engineer124andGitHub ab6ef2535e Match and Document code_80172BC0.c (#909)
* Match code_80172BC0.c

* Better match

* brackets

* Fix
2022-07-11 23:14:07 -04:00
Derek HensleyandGitHub 85b19de4ab General Cleanup 4 (#871)
* PartTimerWorker -> PartTimer

* cleanup

* format

* objChan draw macro

* Fix macro

* Fix warning

* PR Review

* Missed 1 ull

* UINT16_MAX

* Remove todo from footmark

* Remove * from tex in AnimatedMat_DrawTexCycle
2022-07-11 23:06:21 -04:00
2995d72965 ovl_En_Fall2 OK (#916)
* `ovl_En_Fall2` decompiled

* Suggested changes

* Minor suggestions

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Don't commit directly from github

* Define vertices in xml, add macro

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2022-07-11 22:44:19 -04:00
LucasandGitHub 9726a30109 ovl_En_Part OK (#903)
* `ovl_En_Part` decompiled

* Suggested changes

* Rename body part displaylist

* Suggested changes

* Rename displaylist and params enum

* Remove randvar, rename enum from params to type
2022-07-11 22:32:35 -04:00
Derek HensleyandGitHub 0346fde02b Effect Gsplash OK (#876)
* Ok

* Save?

* undef syms
2022-07-11 21:51:56 -04:00
Derek HensleyandGitHub f85a398162 Effect Hahen Ok (#875)
* OK

* format

* gameplay keep

* undef syms

* drawFlags -> params

* Format

* Fix railskb include

* DL consistency with OoT

* Hex
2022-07-11 21:48:37 -04:00
Derek HensleyandGitHub 94372c3670 Effect Hitmark Ok (#874)
* OK

* gameplay keep

* undef syms

* Cleanup

* format

* HitMark -> Hitmark

* Remove EffectSsHitmark_Spawn from functions.h

* PR
2022-07-11 21:45:03 -04:00
ChloeandGitHub 78a29fb17b ovl_Dm_Char02 decompiled (#869)
* ovl_Dm_Char02 decompiled

* remove m2c comments

* remove ovl_Dm_Char02 data in spec

* ran format.sh

* fix format version

* use our reloc

* fix reviews

* rename context/playstate structs

* format

* more review fixing

* even more review fixing
2022-07-11 21:37:42 -04:00
Alejandro AsenjoandGitHub 35961a7cb9 ovl_Demo_Getitem decompiled (#861)
* ovl_Demo_Getitem decompiled

* * PlayState
* PR reviews

* pr review changes

* renaming

* objectIndex
2022-07-11 21:13:29 -04:00