* Enhancement to enable magic for 2-handed swords
Create a new magic charge size for the two-handed swords
Add utility method for determining if the held item's button is being pressed, not just B
* Clean up two-handed sword spin attacks
Add hook for thunder matrix transformation, move that logic into TwoHandedSwordSpinAttack
Move held item button press function into TwoHandedSwordSpinAttack.cpp
Add enhancement to the searchable menu
Clean up logic for magic spin attack form check
Use variadic args for hooks
* Remove redundant includes from TwoHandedSwordSpinAttack.cpp
* Use extern on TwoHandedSwordSpinAttack structs
* add option to skip first cycle
* nest cycle skip in intro skip
* set persistant flags from first cycle
* better comments
* missed a flag
* add modern menu option
* clang format
* add entrance cutscene flags
* Add cheat to allow Elegy of Emptiness anywhere
* Use modern menu for Elegy Anywhere, rename VB
Removed redundant null from Elegy scene check
Moved ElegyAnywhere enhancement's menu order
* Remove extraneous widgets from ElegyAnywhere menu
* Cremia always gives hugs after getting Romani Mask. Adds enhancement option but the option doesn't change anything yet
* moved cremia enhancement out of cutscene files
* hook works now
* change enhancement to picklist
* cleaned conditional
* move to minigame section and add modern menu item
* clang format
* Ensures the sidebar search gets added if on at boot.
Searches the sidebar entries to find an entry with a label that matches the searchSidebarEntry label to delete when disabling sidebar search, just in case something goes wrong and it's not actually where it's supposed to be (sidebarSearchIndex).
* ... clang...