Fix bug with two-handed sword magic and dance (#819)

This commit is contained in:
Eblo
2024-11-03 15:13:09 -06:00
committed by GitHub
parent 0966633d2a
commit 207df24ffd
@@ -14568,9 +14568,7 @@ void Player_Action_12(Player* this, PlayState* play) {
if (!func_80847880(play, this)) {
if (!Player_TryActionChangeList(play, this, sPlayerActionChangeList7, false) ||
(Player_Action_12 == this->actionFunc)) {
if (!GameInteractor_Should(VB_CHECK_HELD_ITEM_BUTTON_PRESS,
CHECK_BTN_ALL(sPlayerControlInput->cur.button, BTN_B), sDpadItemButtons,
sPlayerItemButtons)) {
if (!CHECK_BTN_ALL(sPlayerControlInput->cur.button, BTN_B)) {
func_80839E74(this, play);
}
}