Remove unnecessary headers in favor of directory headers (#800)

This commit is contained in:
Garrett Cox
2024-10-05 10:06:49 -05:00
committed by GitHub
parent da04b7f859
commit d9d6dbdf51
66 changed files with 117 additions and 274 deletions
-6
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@@ -8,13 +8,7 @@
#include <unordered_map>
#include <string>
#include "2s2h/Enhancements/Enhancements.h"
#include "2s2h/Enhancements/Graphics/3DItemDrops.h"
#include "2s2h/Enhancements/Graphics/MotionBlur.h"
#include "2s2h/Enhancements/Graphics/PlayAsKafei.h"
#include "2s2h/Enhancements/Modes/TimeMovesWhenYouMove.h"
#include "2s2h/DeveloperTools/DeveloperTools.h"
#include "2s2h/Enhancements/Cheats/Cheats.h"
#include "2s2h/Enhancements/Player/Player.h"
#include "HudEditor.h"
extern "C" {
-2
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@@ -4,8 +4,6 @@
#include "UIWidgets.hpp"
#include "graphic/Fast3D/gfx_rendering_api.h"
#include "2s2h/Enhancements/Enhancements.h"
#include "2s2h/Enhancements/Graphics/MotionBlur.h"
#include "2s2h/Enhancements/Graphics/PlayAsKafei.h"
#include "2s2h/DeveloperTools/DeveloperTools.h"
#include "window/gui/GuiMenuBar.h"
#include "window/gui/GuiElement.h"
-1
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@@ -1,6 +1,5 @@
#include "2s2h/Enhancements/Enhancements.h"
#include "2s2h/DeveloperTools/DeveloperTools.h"
#include "2s2h/Enhancements/Graphics/3DItemDrops.h"
#include "UIWidgets.hpp"
#include "BenMenuBar.h"
#include "macros.h"
+8
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@@ -0,0 +1,8 @@
#ifndef CAMERA_H
#define CAMERA_H
void RegisterCameraInterpolationFixes();
void RegisterDebugCam();
void RegisterCameraFreeLook();
#endif // CAMERA_H
@@ -1,4 +1,4 @@
#include "CameraInterpolationFixes.h"
#include "Camera.h"
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
#include "CameraUtils.h"
@@ -1,6 +0,0 @@
#ifndef CAMERA_INTERPOLATE_FIXES_H
#define CAMERA_INTERPOLATE_FIXES_H
void RegisterCameraInterpolationFixes();
#endif // CAMERA_INTERPOLATE_FIXES_H
-1
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@@ -1,4 +1,3 @@
#include "DebugCam.h"
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
#include "CameraUtils.h"
-6
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@@ -1,6 +0,0 @@
#ifndef FREE_CAM_H
#define FREE_CAM_H
void RegisterDebugCam();
#endif // FREE_CAM_H
-1
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@@ -1,4 +1,3 @@
#include "FreeLook.h"
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
#include "CameraUtils.h"
-6
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@@ -1,6 +0,0 @@
#ifndef FREE_LOOK_H
#define FREE_LOOK_H
void RegisterCameraFreeLook();
#endif // FREE_LOOK_H
+5
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@@ -1,6 +1,11 @@
#ifndef CHEATS_H
#define CHEATS_H
void RegisterInfiniteCheats();
void RegisterLongerFlowerGlide();
void RegisterMoonJumpOnL();
void RegisterTimeStopInTemples();
void RegisterUnbreakableRazorSword();
void RegisterUnrestrictedItems();
#endif // CHEATS_H
-1
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@@ -1,4 +1,3 @@
#include "Infinite.h"
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
#include "variables.h"
-6
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@@ -1,6 +0,0 @@
#ifndef CHEATS_INFINITE_H
#define CHEATS_INFINITE_H
void RegisterInfiniteCheats();
#endif // CHEATS_INFINITE_H
-1
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@@ -1,4 +1,3 @@
#include "MoonJump.h"
#include <libultraship/bridge.h>
#include "Enhancements/GameInteractor/GameInteractor.h"
#include "variables.h"
-6
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@@ -1,6 +0,0 @@
#ifndef CHEATS_MOONJUMP_H
#define CHEATS_MOONJUMP_H
void RegisterMoonJumpOnL();
#endif // CHEATS_MOONJUMP_H
-6
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@@ -1,6 +0,0 @@
#ifndef CHEATS_TIME_STOPS_H
#define CHEATS_TIME_STOPS_H
void RegisterTimeStopInTemples();
#endif // CHEATS_TIME_STOPS_H
@@ -1,6 +0,0 @@
#ifndef CHEATS_UNBREAKABLE_RAZOR_SWORD_H
#define CHEATS_UNBREAKABLE_RAZOR_SWORD_H
void RegisterUnbreakableRazorSword();
#endif // CHEATS_UNBREAKABLE_RAZOR_SWORD_H
@@ -1,6 +0,0 @@
#ifndef CHEATS_UNRESTRICTED_ITEMS_H
#define CHEATS_UNRESTRICTED_ITEMS_H
void RegisterUnrestrictedItems();
#endif // CHEATS_UNRESTRICTED_ITEMS_H
+6
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@@ -0,0 +1,6 @@
#ifndef CYCLE_H
#define CYCLE_H
void RegisterEndOfCycleSaveHooks();
#endif // CYCLE_H
-6
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@@ -1,6 +0,0 @@
#ifndef CYCLES_END_H
#define CYCLES_END_H
void RegisterEndOfCycleSaveHooks();
#endif // CYCLES_END_H

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