2954 Commits
Author SHA1 Message Date
engineer124andGitHub d190b265f6 Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)
* Properly split audio voice

* Split off jpeg code from audio

* Fix compiler flags

* Properly split libultra audio file

* Split audio data for many files correctly

* Fix remaining data splits

* Fix up troublesome data

* Fix variables.txt

* Missed two files that need to go in audio/

* Add missing `/`

* `D_801E1100` -> audio_init_params

* Properly split code_801D9090.data.s

* Fix code_801A5BD0 bss

* Move audio_dramStack to a blob
2021-11-19 09:36:50 -05:00
engineer124 5cc0ff2d64 Add bgm's to gSaveContext.seqIndex 2021-11-19 22:45:36 +11:00
engineer124 a0882f3fd3 Another bgm function found! 2021-11-19 22:36:18 +11:00
engineer124 e84d8bc3f5 add saria's song bgm to pierre 2021-11-19 18:53:37 +11:00
engineer124 1071d4bd90 Merge branch 'master' into audio_bgm 2021-11-19 18:52:32 +11:00
EllipticEllipsisandGitHub dfc146663f aisetfreq OK, some libultra improvements (#416)
* aisetfreq OK

* Add a lot of HW_REG and some other macros to libultra

* Format

* Remove extra volatile

* Review

* De-C guNormalize

* Correct typo in crc.c
2021-11-18 15:15:09 -03:00
89b9d90826 En_Kakasi (Scarecrow) (#279)
* EnKakasi: rebase progress into one commit

* EnKakasi: fixes to get compiling on master, still doesn't match

* EnKakasi: is this even progress?

* EnKakasi: docs and cleaning

* EnKaksi: damn it, that master merge really messed up more than I thought, after clean build something really weird is going on and now I REALLY need firstdiff

* EnKakasi: Back to building, NOT OK

* fixed a code

* only rodata left to fix

* EnKakasi: functions got removed in included functions

* EnKakasi: thanks to fig mentioning there were missing cases, OK

* EnKakasi: (OK) docs and cleaning

* EnKakasi: Init now matches

* EnKakasi: cleaning and docs

* EnKakasi: more cleaning and docs

* EnKakasi: forgot function declarations

* EnKakasi: spec

* EnKakasi: animation array symbols added

* EnKakasi: formater pass

* EnKakasi: type warning fix

* EnKakasi: little descriptor

* EnKakasi: OK thanks to AngheloAlf

* Apply suggestions from code review

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Update src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Apply suggestions from code review

Splitting this into pieces to not have a huge pile of bugs

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnKakasi: wrong type of inverse flag

* Apply suggestions from code review

Batch 2

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnKakasi: RIP Anime

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnKakasi: Anim enum update

* EnKakasi: Removed text documentation

* EnKakas: return of THIS

* Update src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnKakasi: mystery solved but not understood

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnKakasi: rename EnKakasi_CheckAnimateSFX to EnKakasi_CheckAnimationSfx (no real reason to shorten Animation to Animate, and SFX is not initialism, its a shorten)

* EnKakasi: minor change to touch jenkins

* EnKakasi: is it loise-uni?

* EnKakasi: fixed skelanime changes

* EnKakasi: formater pass

* EnKakasi: requested changes

* Update src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* EnKakasi: removed un needed pad

* EnKakasi: removed redundant documentation comment

Co-authored-by: isghj8 <isghj8@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2021-11-18 14:33:23 -03:00
LtPeriwinkleandGitHub 25682591df EnMm OK (#452)
* EnMm OK

* remove commented InitVars

* switch >= to >; 0x1F to 31

* style fixes

* use macros and enums

* fix formatting

* Fix function naming
2021-11-18 14:08:49 -03:00
engineer124 4e0ce6c70a Fix bss file split 2021-11-17 16:28:15 +11:00
engineer124 597907c50a Fix bss reordering 2021-11-17 16:25:34 +11:00
engineer124 c3c999764e Merge branch 'master' into voice 2021-11-17 16:22:01 +11:00
engineer124 cf7009b45c Fix match in osVoiceControlGain 2021-11-17 16:21:46 +11:00
engineer124 a2056da3b2 Woods of Mystery -> Sarias Song 2021-11-16 17:20:34 +11:00
EllipticEllipsisandGitHub 7134e81898 sys_initial_check OK, documented, error message files debinarised (#437)
* OK

* Symbols and other documentation

* Remove externs

* spec

* More documentation, decompile the texture files,
some uintptr_t and size_t

* Top-of-file comment

* Move symbols back into right order

* Use some defines

* Missed an osTvType and a size_t

* Add missing header to os.h

* Use segment symbol macros

* Remove duplicate header

* Address review suggestions
2021-11-15 19:57:16 -03:00
engineer124 7c51f64320 Another name change 2021-11-16 03:39:21 +11:00
engineer124 43d5adebf6 Another seqId function 2021-11-16 03:16:22 +11:00
engineer124 f0ddf5a017 Improve bgm names, found another seqId function 2021-11-16 02:58:40 +11:00
engineer124 b7160a2efc import rodata 2021-11-15 16:25:05 +11:00
engineer124 f5f52dbaf0 remove comment 2021-11-15 14:35:51 +11:00
engineer124 2757796169 Merge branch 'master' into audio_bgm 2021-11-15 14:31:19 +11:00
engineer124 e85ef78e85 Fix "No_Music" define 2021-11-15 14:30:32 +11:00
20f3a190f4 xldtob OK (#439)
* Initial work

* xldtob OK

* Update src/libultra/rmon/xldtob.c

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2021-11-14 20:01:22 -03:00
Kenix3andGitHub 0c3bba3ff6 Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_bg_item and a few DynaPolyActor struct members. (#407)
* Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_bg_item and a few DynaPolyActor struct members.

* Adding usage of dynapoly state flag defines.

* Formats z_bg_item

* Update z_bg_item.c

* Update z_bg_collect.c

* Update z_bg_item.c

* Update z_bg_item.c

* Renames z_bg_item system to DynaPolyActor

* Format
2021-11-14 19:06:34 -03:00
Anghelo CarvajalandGitHub 0a953f7aea sched.h (#341)
* sched.h

* format

* screen.h

* sched.h and scheduler.h

* empty commit

* remove screen.h

* format

* Fix

* fix bss

* remove line

* Whoops

* remove dupllicated structs

* ...

* c'mon

* Add TASK_FRAMEBUFFER macro

* format
2021-11-14 18:38:27 -03:00
engineer124 0499934d02 Fix spacing 2021-11-13 16:07:55 +11:00