Fazana
9a4446d377
Update puppyprint.c
2021-10-27 21:53:39 +01:00
Fazana
316357fbe8
Puppyprint Page overhaul
2021-10-27 18:31:39 +01:00
Arceveti
c79cc991b3
Merge pull request #91 from Reonu/merge_ultrasm64
...
Merge ultrasm64
2021-10-20 17:15:59 -07:00
Arceveti
d1c87d9bd0
Merge https://github.com/CrashOveride95/ultrasm64 into merge_ultrasm64
2021-10-20 16:46:05 -07:00
Arceveti
854af8cf7b
Merge pull request #86 from Reonu/course_complete_1ups
...
Make course complete 1-Ups from coins work past 150 coins
2021-10-20 15:08:32 -07:00
Arceveti
325b7d9a0d
Update src/game/ingame_menu.c
...
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com >
2021-10-20 15:01:45 -07:00
Arceveti
82aa19e4cc
Merge pull request #88 from Reonu/fix_redundant_geo_process_animated_part_translation_set
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Fix geo_process_animated_part setting translation twice
2021-10-20 15:01:29 -07:00
Arceveti
110efebb24
Make PAINTING_SIZE a float
2021-10-20 14:38:36 -07:00
Arceveti
f6a2999134
Fix geo_process_animated_part setting translation twice
2021-10-20 12:24:39 -07:00
Arceveti
1a43df6bf2
Make course complete 1-Ups from coins work past 150 coins
2021-10-20 12:09:39 -07:00
CrashOveride95
208d526bb6
Make ROM name smaller and change messages printed on build a bit
2021-10-19 22:11:42 -04:00
CrashOveride95
d8c7afebc2
extra
2021-10-19 21:58:26 -04:00
CrashOveride95
eb466b2caf
Merge branch 'master' of https://github.com/n64decomp/sm64
2021-10-19 21:58:19 -04:00
Arceveti
4b6d9609a1
Remove GET_BPARAM1234 define
2021-10-19 18:51:57 -07:00
Arceveti
12afa0148f
Merge pull request #80 from Reonu/set_get_bparam_changes
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Set_get_bparam_changes
2021-10-19 18:49:48 -07:00
Arceveti
c0941c73ba
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into set_get_bparam_changes
2021-10-19 18:43:26 -07:00
Arceveti
2d507c4fc5
Merge pull request #79 from Reonu/goomba_changes
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goomba.inc.c improvements
2021-10-19 18:40:11 -07:00
Arceveti
3bf97d6c9c
Add ifdef guard to GOOMBA_BP3_FLOOMBA_MIRRORED_STARTUP_ANIM define
2021-10-19 18:16:17 -07:00
Arceveti
432c2904cb
Rename GOOMBA_BP3_IS_FLOOMBA to GOOMBA_BP3_FLOOMBA_MIRRORED_STARTUP_ANIM and add it to object_constants.h
2021-10-19 18:15:20 -07:00
Arceveti
8d2dcddfd8
Improve/document GET/SET/etc._BPARAM macros
2021-10-19 17:40:43 -07:00
Arceveti
efaf11b33c
Goomba improvements
2021-10-19 17:25:17 -07:00
Arceveti
d46eac0b84
Merge pull request #78 from Reonu/merge_refresh_15
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Merge refresh 15
2021-10-19 14:01:14 -07:00
Arceveti
c688de670a
Merge https://github.com/n64decomp/sm64 into merge_refresh_15
2021-10-18 21:20:53 -07:00
Arceveti
536e2077dd
Make bowser puzzle seamless
2021-10-18 11:46:07 -07:00
Arceveti
b3dc29b538
ModelID typedef usage
2021-10-18 11:30:03 -07:00
Arceveti
dab7b06858
Make coin type inside boo a param1
2021-10-18 11:18:56 -07:00
Arceveti
dc65782309
object_helpers.c cleanup
2021-10-18 10:59:31 -07:00
Arceveti
35969689e6
typedef ObjActionFunc
2021-10-18 10:04:52 -07:00
Arceveti
46579b479d
Rename DISABLE_LEVEL_SPECIFIC_CHECKS to DISABLE_VANILLA_LEVEL_SPECIFIC_CHECKS
2021-10-18 09:52:40 -07:00
Arceveti
6418657eea
Add FIX_REFLECT_MTX
2021-10-17 22:53:33 -07:00
Arceveti
c6cfb15237
Some GET_BPARAM usage
2021-10-17 22:48:44 -07:00
Arceveti
2a8bf9948b
Various object improvements
2021-10-17 22:12:20 -07:00
Arceveti
dad0b74a2e
Initialize the correct number of object fields in allocate_object
2021-10-17 21:45:49 -07:00
Arceveti
fe12d438b7
Some enums
2021-10-17 20:48:56 -07:00
Arceveti
7b24734619
v
2021-10-17 20:35:18 -07:00
Arceveti
38df06eefd
Merge branch 'master' of https://github.com/Reonu/HackerSM64 into nightly
2021-10-17 20:32:16 -07:00
Arceveti
118c5d88ff
Some envfx_bubbles.c cleanup
2021-10-17 20:30:42 -07:00
Arceveti
7fba760389
Puppyprint color presets
2021-10-17 20:29:28 -07:00
Arceveti
1e52ffce78
SCREEN_CENTER_X/Y usage
2021-10-17 20:17:07 -07:00
Arceveti
ee19c27c95
Clean up warp transition type defines
2021-10-17 20:06:13 -07:00
Arceveti
ea421431a7
WOODEN_POST_BP_NO_COINS_MASK -> BPARAM3
2021-10-17 20:01:49 -07:00
Arceveti
390e12b3f9
Various small fixes
2021-10-17 19:27:01 -07:00
Arceveti
d2ebd86d0e
Remove some redundant file select checks
2021-10-17 19:26:44 -07:00
Arceveti
4d0bcb9e15
Define INT_STATUS_NONE in behavior_data.c
2021-10-17 19:24:24 -07:00
Arceveti
7abf79d071
Move FLT_NONZERO to math_util.h
2021-10-17 18:21:02 -07:00
Arceveti
f9f0dc9acc
Fix build warning
2021-10-17 18:19:27 -07:00
Arceveti
566caeb115
Add BPARAM mask defines
2021-10-17 18:13:12 -07:00
Arceveti
96a0145984
Add defines for unused surface types
2021-10-17 17:55:23 -07:00
Arceveti
35cb5517a6
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into nightly
2021-10-17 17:40:21 -07:00
Arceveti
d1855662fd
Merge pull request #76 from someone2639/syscall_asserts
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runtime assert hotfix
2021-10-17 17:40:09 -07:00
Arceveti
ed981e2934
Attempt 2 to fix console find_wall_collisions_from_list div0 crash
2021-10-17 17:40:00 -07:00
someone2639
67ae0e946a
[crash_screen.c] add null check in case the exception wasnt an assert
2021-10-17 20:26:59 -04:00
Arceveti
f7981ac804
Fix build
2021-10-17 17:24:38 -07:00
Arceveti
bdfaf2c2f9
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into nightly
2021-10-17 17:23:01 -07:00
Arceveti
0547be4e0b
Merge pull request #75 from someone2639/syscall_asserts
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Add runtime asserts
2021-10-17 17:22:49 -07:00
Arceveti
fa04781025
Improve some more behavior files
2021-10-17 17:21:10 -07:00
Arceveti
f0d3d5a538
Remove some unused debug text
2021-10-17 17:20:56 -07:00
someone2639
c86afcae03
[crash_screen.c] moved around print statements to be both clear and not overlapping
2021-10-17 20:07:41 -04:00
someone2639
52b076c5cc
[sm64.ld] add n64_assert.s to final game
2021-10-17 20:07:10 -04:00
someone2639
45fa72e836
[crash_screen.c] add debug.h to includes; fix compile error in draw_asserts
2021-10-17 20:03:24 -04:00
someone2639
cc3db36061
[debug.h] add assert define; ready to test
2021-10-17 20:01:49 -04:00
someone2639
bd23a46acd
[crash_screen.c] actually add assert draw function, with new symbols
2021-10-17 19:59:51 -04:00
someone2639
5e151260e8
[n64_assert.s] add assert exception assembly code
2021-10-17 19:58:47 -04:00
someone2639
d49a16342d
[debug.h] add externs for global assert symbols
2021-10-17 19:58:16 -04:00
someone2639
0dd70bfc21
[crash_screen.c] add logic to draw asserts page
2021-10-17 19:54:10 -04:00
someone2639
c03873c646
[ccrash_screen.c] add instructions to assert message
2021-10-17 19:48:46 -04:00
someone2639
989a499aeb
[crash_screen.c] renamed syscall exception to failed assert
2021-10-17 19:47:21 -04:00
Arceveti
c290770516
Some camera cleanup
2021-10-17 16:25:00 -07:00
Arceveti
671a6acb34
Fix build
2021-10-17 16:24:36 -07:00
Arceveti
20feb3e7e6
Improve some behavior files
2021-10-17 16:22:13 -07:00
Arceveti
20ad6f619a
document goto offsets in ending/menu scripts
2021-10-17 16:16:55 -07:00
Arceveti
856760befb
Might be a better fix
2021-10-17 15:46:54 -07:00
Arceveti
b54f81ad38
Prevent division by zero in find_wall_collisions_from_list
2021-10-17 15:42:55 -07:00
Arceveti
c28919e41a
Improve dialog input
2021-10-17 11:35:40 -07:00
Arceveti
0532936b19
A few config.h fixes
2021-10-17 11:02:43 -07:00
Arceveti
23c898667a
Add spaces to INTERNAL_ROM_NAME
2021-10-17 10:44:35 -07:00
Arceveti
b1798cb32e
remove prevent_bss_reordering includes
2021-10-17 10:42:32 -07:00
Arceveti
5c7882f649
Clean up a bunch of version ifdefs
2021-10-17 10:39:50 -07:00
Arceveti
5af1a4dceb
Fix whirlpool distance
2021-10-15 17:12:55 -07:00
Arceveti
4167068dc5
butterfly.inc.c improvements
2021-10-15 12:20:12 -07:00
Arceveti
cc48698193
Check for COLLISION_FLAG_EXCLUDE_DYNAMIC in find_ceil and find_wall_collisions
2021-10-15 12:06:14 -07:00
Arceveti
5fe1a69f51
Slight find_floor/ceil optimization
2021-10-15 11:53:35 -07:00
Arceveti
b02ab02c17
Fix find_floor_from_list + some optimization
2021-10-15 11:28:54 -07:00
Arceveti
a8283a20a9
Add gCollisionFlags
2021-10-15 11:15:27 -07:00
Arceveti
5de970a754
Some surface_collision.c cleanup
2021-10-15 10:56:40 -07:00
Arceveti
c6b0a16c88
Replace puppylights goto's
2021-10-15 10:56:28 -07:00
Arceveti
9438ab2ab6
Make render phases a for loop instead of a goto
2021-10-15 10:13:56 -07:00
Arceveti
064d09753a
Make Painting->pos a Vec3f
2021-10-15 10:08:40 -07:00
Arceveti
dbf0cd777b
Clean up painting ripple flags
2021-10-15 10:03:38 -07:00
Arceveti
43b1b48e22
Fix CAMERA_FIX after painting exit cutscene
2021-10-14 19:19:18 -07:00
Arceveti
e672193e67
Add START_LEVEL define + some cleanup
2021-10-14 18:48:16 -07:00
Arceveti
22dae4a7eb
Small formatting fix
2021-10-14 12:26:49 -07:00
n64
1372ae1bb7
Refresh 15
2021-10-14 15:25:30 -04:00
Arceveti
f66248257f
Use m->heldObj instead of m->usedObj for GROUND_TURN_FIX check
2021-10-14 12:01:49 -07:00
Arceveti
812a8247e9
Improve EXIT_COURSE_WHILE_MOVING
2021-10-14 11:43:47 -07:00
Arceveti
b38cf7c377
Add HOOT_TREE_PARTICLES
2021-10-14 11:35:03 -07:00
Arceveti
4f6a7f9545
Add GROUND_POUND_WALL_FIX
2021-10-14 11:26:06 -07:00
Arceveti
326eca4dd2
Improve GROUND_TURN_FIX
2021-10-14 11:23:04 -07:00
Arceveti
2cc01ce3a5
Clean up a bunch of ifdefs
2021-10-13 20:25:45 -07:00
Arceveti
024fb35a92
rename stomp_smoke to small_water_splash
2021-10-13 18:00:16 -07:00
Arceveti
442f03d52c
Fix obj_turn_toward_object calls
2021-10-13 17:42:36 -07:00
Arceveti
53f312e37c
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into nightly
2021-10-13 17:36:32 -07:00
Arceveti
da1f048024
Clean up some ifdefs
2021-10-13 17:21:12 -07:00
Arceveti
ba49c72969
Clean up a few switch statements
2021-10-13 17:12:46 -07:00
Arceveti
9d2877f28a
Name SOUND_MENU_FLAG_EXTRA
2021-10-13 17:12:03 -07:00
Arceveti
8ad13228f5
Some Puppycam formatting fixes
2021-10-13 16:57:53 -07:00
Arceveti
37023ed99d
some small object_list_processor.c fixes
2021-10-13 16:27:55 -07:00
Arceveti
feb3a2a61c
Define unused actions and custom action group
2021-10-13 16:05:39 -07:00
Arceveti
b790a5e083
gMarioState -> m in queue_rumble_particles
2021-10-13 16:05:21 -07:00
Arceveti
1963595cbf
Make BETTER_BOUNCE height more reasonable
2021-10-13 15:46:36 -07:00
Arceveti
b3418e3eb0
HUDFlashModes enum
2021-10-13 15:21:29 -07:00
Arceveti
06f65d396c
Some patch_audio_bank fixes
2021-10-13 15:20:54 -07:00
Arceveti
7581dfccf5
intro_scene.inc.c cleanup
2021-10-13 14:59:14 -07:00
Arceveti
a827d7b9c9
intro_peach.inc.c cleanup
2021-10-13 14:59:04 -07:00
Arceveti
085af99845
intro_lakitu.inc.c cleanup
2021-10-13 14:58:38 -07:00
Arceveti
2cf33a2f33
bhvDoor and bhvStarDoor cleanup
2021-10-13 14:38:39 -07:00
Arceveti
33a0a59774
Convert sDonutPlatformPositions from hexadecimal to decimal
2021-10-13 14:27:09 -07:00
Arceveti
6ad4d7917b
bhvChirpChirp to bhvBubSpawner
2021-10-13 14:24:45 -07:00
Arceveti
d908c22697
Some audio formatting
2021-10-13 14:21:53 -07:00
Arceveti
bf98a51263
Add FAST_VERTICAL_CAMERA_MOVEMENT
2021-10-13 14:02:53 -07:00
Arceveti
1f4949bd8a
Fix asm_abs defines
2021-10-13 14:02:49 -07:00
Arceveti
8ef227890a
Some camera.c formatting
2021-10-13 13:19:54 -07:00
gheskett
e72dbfb3e3
Bugfix: divide by zero for floomba startup
2021-10-13 01:02:53 -04:00
gheskett
693d5d5cb4
Some reformatting of audio system + puppyprint for dynamic audio buffers
2021-10-13 00:41:21 -04:00
Arceveti
7b26bf06eb
Some small formatting fixes
2021-10-12 20:08:25 -07:00
Arceveti
9391eefd05
Revert a Puppyprint debug info input change
2021-10-12 19:47:47 -07:00
Arceveti
e12e1c2f17
Some level_update.c cleanup
2021-10-12 19:22:14 -07:00
Arceveti
319be3a796
gMarioState -> m in init_mario, init_mario_from_save_file, and init_mario_after_warp
2021-10-12 19:01:58 -07:00
Arceveti
09cf9adc13
gMarioState -> m in execute_mario_action
2021-10-12 18:57:14 -07:00
Arceveti
a6492a2170
Some more cleanup
2021-10-12 18:53:59 -07:00
Arceveti
045c68f153
Convert a few object_constatnts.h defines to enums
2021-10-12 18:53:52 -07:00
Arceveti
f807000145
macro_presets.h documentation
2021-10-12 18:52:43 -07:00
Arceveti
c4b6ab2da0
Small cleanup
2021-10-12 18:04:08 -07:00
Arceveti
328317605e
Convert a couple more doubles to floats
2021-10-11 21:33:52 -07:00
Arceveti
7c27196416
Some Puppyprint cleanup
2021-10-11 21:28:15 -07:00
Arceveti
a2500da83e
Fix OOB death on BBH exit
2021-10-11 21:11:19 -07:00
Arceveti
fb266ee482
Fix update_mario_platform crash
2021-10-11 20:51:47 -07:00
Arceveti
848a8dd3a0
Some cleanup
2021-10-11 20:46:39 -07:00
Arceveti
210e708c8e
Fix doors with CAMERA_FIX (part 3)
2021-10-11 20:46:02 -07:00
Arceveti
24a2905fc3
Remove some unused functions
2021-10-11 20:25:35 -07:00
Arceveti
8dda45abb6
Remove some unecessary externs
2021-10-11 20:00:45 -07:00
Arceveti
8d51484510
Fix Mario entering pushing animation when facing away from a wall
2021-10-11 17:54:37 -07:00
Arceveti
ca13a8d839
Fix doors with CAMERA_FIX
2021-10-11 17:38:16 -07:00
Arceveti
b4f4df2fdc
Fix sign reading
2021-10-11 17:38:05 -07:00
Arceveti
3853714f56
fix perspective matrix being divided by 4
2021-10-11 16:58:22 -07:00
Arceveti
bb54f9e4e7
Fix door camera
2021-10-11 15:00:38 -07:00
Arceveti
17bc64760d
Fix hanging height
2021-10-11 14:08:05 -07:00
Arceveti
c31d9b9e2a
End cake screen dl names
2021-10-11 13:54:04 -07:00
Arceveti
1203b35b81
Convert some doubles to floats
2021-10-11 13:43:54 -07:00
Arceveti
d107d7f146
Fix dropping from hanging on a downward sloped ceiling
2021-10-11 13:16:14 -07:00
Arceveti
9b5f38491b
Make WATER_STEP_HIT_FLOOR pitch change smooth
2021-10-09 00:11:12 -07:00
Arceveti
2275b4ff44
Fix some upwarps/downwarps
2021-10-09 00:10:12 -07:00
Arceveti
1bc367c6e0
node->near usage
2021-10-08 19:07:36 -07:00
Arceveti
c93df2b82e
game_init.c cleanup
2021-10-08 15:09:03 -07:00
Arceveti
3f1fb6ec05
Use mtxf_rotate_xy for camera roll
2021-10-08 15:08:54 -07:00
Arceveti
1f1a6c2227
Improve obj_turn_toward_object
2021-10-08 13:59:04 -07:00
Arceveti
f290437f3f
ActionState enums
2021-10-08 13:44:48 -07:00
Arceveti
86a62a5936
Fix Hands-free holding
2021-10-08 11:50:16 -07:00
Arceveti
a7d9c8d9e9
Convert some more define lists to enums
2021-10-08 11:47:15 -07:00
Fazana
6eb93bc095
Update puppycam2.h
2021-10-08 14:22:35 +01:00
gheskett
cd66903441
Merge branch 'dev' into floomba
2021-10-08 03:18:30 -04:00
gheskett
95e7d17d06
Math error
2021-10-08 03:16:44 -04:00
Arceveti
961b8b5f38
Small camera fixes
2021-10-07 23:53:35 -07:00
Arceveti
43e6997bab
Door DL names
2021-10-07 23:39:01 -07:00
gheskett
a7ae3aae4e
Remove useless commented code
2021-10-08 01:50:55 -04:00
gheskett
5e2ddf3f42
Title screen floomba works!
2021-10-08 01:35:23 -04:00
Arceveti
9c66d6b6eb
Fix most RSP microcodes (turbo3d still freezes)
2021-10-07 21:56:15 -07:00
gheskett
551e495dd2
Call area_update_objects instead for proper animation loading
2021-10-07 23:22:49 -04:00
gheskett
1c3242b25c
Floomba now renders on title screen, does not animate properly
2021-10-07 23:01:35 -04:00
Arceveti
86d8da2b5c
Disable DEBUG_LEVEL_SELECT and ENABLE_DEBUG_FREE_MOVE by default
2021-10-07 19:51:19 -07:00
Arceveti
84df7bcc19
Crash screen no longer requires Puppyprint
2021-10-07 19:50:13 -07:00
Arceveti
799c1de736
Revert REVERB_WINDOW_SIZE_MAX change
2021-10-07 19:30:49 -07:00
Arceveti
5abcae64e5
Add FORCE_CRASH macro
2021-10-07 19:29:02 -07:00
Arceveti
07d90becfa
Add DEBUG_FORCE_CRASH
2021-10-07 19:21:51 -07:00
Arceveti
90719c1338
SURFACE_IS_UNSAFE includes warp floors
2021-10-07 17:15:25 -07:00
Reonu
35908d96a3
Merge pull request #73 from Reonu/dev
...
Merged dev into nightly
2021-10-08 02:41:24 +03:00
Arceveti
9c181bf071
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-07 16:40:15 -07:00
Arceveti
683db16175
Add CONTROLLABLE_PLATFORM_SPEED + platform_on_track.inc.c cleanup
2021-10-07 16:38:58 -07:00
Arceveti
6907208052
surface_load.c improvements
2021-10-07 16:01:15 -07:00
Arceveti
4ac6472d76
OBJ_FLAG_UCODE_LARGE for bhvWoodenPost
2021-10-07 15:41:56 -07:00
Arceveti
cba10ea64a
Convert more define lists into enums
2021-10-07 15:26:51 -07:00
Arceveti
9346c06206
Convert some define lists to enums
2021-10-07 14:24:54 -07:00
Arceveti
574ffcef06
Sound names
2021-10-07 14:11:52 -07:00
Arceveti
05ca5f6c95
King Bobomb improvements
2021-10-07 13:41:53 -07:00
gheskett
6fd0a96e55
Update README with floomba info
2021-10-07 01:19:23 -04:00
gheskett
6228fb8020
Still can't figure out how to draw floomba on splash screen; every other piece of code here is fully functional now
2021-10-07 00:14:51 -04:00
Arceveti
a7f4de0f27
sCreditsSequence formatting
2021-10-06 19:45:28 -07:00
Arceveti
bd70dd6e78
typedef usage
2021-10-06 19:45:21 -07:00
Arceveti
a69913e3e0
Make some functions 32 bit
2021-10-06 19:44:57 -07:00
Arceveti
67be3bbfb8
Remove a few more unecessary find_floor callse
2021-10-06 19:13:08 -07:00
Arceveti
d40e89cbeb
Mark light quarter circle texture as unused
2021-10-06 18:32:34 -07:00
Arceveti
3a0caecb22
Platform displacement cleanup/fixes
2021-10-06 18:31:48 -07:00
Arceveti
ec337a4206
Some audio bugfixes
2021-10-06 18:12:49 -07:00
Arceveti
3a471f4786
Fix most vanilla cutscene softlocks
2021-10-06 18:08:33 -07:00
Arceveti
cab8944416
Remove unused function
2021-10-06 18:06:41 -07:00
Arceveti
3ea0e7ea22
star dl names
2021-10-06 18:04:12 -07:00
Arceveti
b2da8d176b
Add radial light texture
2021-10-06 18:04:01 -07:00
Arceveti
c3df118002
Remove extra extern
2021-10-06 17:44:08 -07:00
Arceveti
9eefb25da2
enum RenderPhase
2021-10-06 17:42:17 -07:00
Arceveti
80814c78c5
Simplify GROUND_TURN_FIX
2021-10-06 15:00:37 -07:00
Arceveti
65ef3697be
Number of flames on fire bars can be set with oBehParams2ndByte
2021-10-06 11:25:54 -07:00
Arceveti
ea1fc2b49f
Add DIALOG_INDICATOR
2021-10-06 10:44:17 -07:00
Arceveti
413602f37e
Add EASIER_DIALOG_TRIGGER
2021-10-06 10:37:47 -07:00
Fazana
3ed6c652f0
Update puppycam2.c
2021-10-06 12:01:32 +01:00
gheskett
a6d62b5734
Game now boots, Floomba still not visible
2021-10-06 02:18:25 -04:00
someone2639
c425f8e51b
actually add test-pj64 rule
2021-10-05 23:25:56 -04:00
someone2639
3144dcf171
add test-pj64 rule i need it i swear
2021-10-05 22:56:27 -04:00
gheskett
7cf7b4c33b
Broke the splash screen :D
2021-10-05 22:50:38 -04:00
gheskett
3d9e855246
Forget to revert BOB goombas
2021-10-05 21:42:43 -04:00
gheskett
47c70a6b9a
Merge branch 'dev' into floomba
2021-10-05 21:40:41 -04:00
gheskett
c0a0f54819
Basic support for floombas, currently just goombas in a different animation state
2021-10-05 21:40:05 -04:00
Arceveti
e1ef700b28
Fix mega punch + punch actions cleanup
2021-10-05 18:23:45 -07:00
Reonu
20c6041682
Disabled OMPLETE_EN_US_SEGMENT2 by default
2021-10-06 02:10:36 +03:00
Arceveti
af285bbf47
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-05 15:26:43 -07:00
Arceveti
4723a03be4
Fix surface node pool size
2021-10-05 15:16:37 -07:00
Arceveti
b95eb762ce
Fix forcedInclude
2021-10-05 14:55:04 -07:00
Arceveti
df8129a2ea
HD Intro textures
2021-10-05 14:17:10 -07:00
Arceveti
0101f2fc27
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-05 11:43:14 -07:00
Arceveti
3dadc71acf
Name copyright dl's
2021-10-05 11:36:39 -07:00
Arceveti
1e082a5a59
Add Z_TWIRL
2021-10-05 10:59:32 -07:00
Arceveti
bf4c068e6f
Add BETTER_BOUNCE
2021-10-05 10:53:36 -07:00
Arceveti
9470c8fee5
Coins are bouncy again
2021-10-05 10:47:48 -07:00
Arceveti
ac1e9adc99
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-05 10:13:36 -07:00
Arceveti
f5bedc0e55
Use some name defines
2021-10-05 00:20:15 -07:00
Arceveti
9b609a4860
Name some args
2021-10-05 00:15:05 -07:00
Arceveti
c58f61331a
Fix build 2
2021-10-04 22:29:20 -07:00
Arceveti
caf47c35f4
Fix camera mode resetting
2021-10-04 22:26:46 -07:00
Arceveti
a30ca2df7a
Fix bowling ball crash
2021-10-04 22:25:26 -07:00
Arceveti
8cbb532736
Fix build
2021-10-04 13:21:50 -07:00
Arceveti
4b082481b0
Various object behavior fixes
2021-10-04 13:18:25 -07:00
Arceveti
40420c7249
Paintings use gMarioState floor instead of doing find_floor again
2021-10-04 13:18:07 -07:00
Arceveti
6a7cbbdd4d
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-04 12:06:58 -07:00
Fazana
bc3558cebe
Make the game render layer 0 of ZEX first
2021-10-04 18:34:38 +01:00
Fazana
99c76db4d0
Puppyprint improvements
...
(citation needed on the improvements part)
2021-10-04 15:46:35 +01:00
Fazana
5ab7140389
Improve Puppyprint accuracy
2021-10-04 12:18:45 +01:00
Arceveti
323fd02f2e
Name some function arguments
2021-10-03 21:40:57 -07:00
Arceveti
a6ee4b849e
Fix goomba jump and pokey offset
2021-10-03 17:40:00 -07:00
Arceveti
087fc59488
Implement backup segment2 characters
2021-10-03 17:39:26 -07:00
Arceveti
c6e588fccd
Add interaction.h and object_constants.h to forcedInclude
2021-10-03 16:47:43 -07:00
Arceveti
8a3a8a1e33
Add backup segment2 assets
2021-10-03 16:47:09 -07:00
Arceveti
b0f48b4988
Fix water rings
2021-10-03 16:22:16 -07:00
Arceveti
eb77196b6f
Improve coin textures
2021-10-03 15:54:26 -07:00
Arceveti
74d85bf00b
Remove some unused arguments
2021-10-03 14:22:59 -07:00
Arceveti
4c80f9e811
Remove unused arg from cur_obj_follow_path
2021-10-03 13:55:57 -07:00
Arceveti
e46db0cbc8
Use MarioState surface yaw instead of recalculating the surface yaw again
2021-10-03 13:41:02 -07:00
Arceveti
22a17bdb15
Add fall damage height defines
2021-10-03 13:15:03 -07:00
Arceveti
a9fbc3a907
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-03 13:11:24 -07:00
Arceveti
8e62615e5d
Merge branch 'merge_nightly_fixes' of https://github.com/Reonu/HackerSM64 into dev
2021-10-03 13:05:20 -07:00
Arceveti
64b809dd9f
Merge branch 'nightly' of https://github.com/Reonu/HackerSM64 into dev
2021-10-03 13:03:14 -07:00
Arceveti
a3c786b71b
Requested changes
2021-10-03 11:55:52 -07:00
Arceveti
07232805ae
Add COIN_LAVA_FLICKER
2021-10-03 10:59:03 -07:00
Arceveti
b560ef1bb4
Add TINY_GOOMBA_ALWAYS_DROPS_COIN
2021-10-03 10:49:03 -07:00
Arceveti
a2ca71dc0f
Add HOOT_YAW_FIX
2021-10-03 10:47:41 -07:00
Arceveti
6c5ed41072
Rename FIX_LAVA_INTERACTION to LAVA_INTERACTION_FIX
2021-10-03 10:47:23 -07:00
Arceveti
680ab6bdf7
Add FIX_LAVA_INTERACTION
2021-10-03 10:43:47 -07:00
Arceveti
3428ea17c2
Don't fall after star grab if high enough in the air
2021-10-03 10:40:23 -07:00
Arceveti
52dfb8ccb7
King Bobomb improvements
2021-10-03 10:35:10 -07:00
Arceveti
83e3e21eb8
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-03 10:23:43 -07:00
Arceveti
3edbc14cf1
Klepto and Unagi have transparent stars after they are collected
2021-10-03 10:23:36 -07:00
Arceveti
fe4dd440f6
Used the passed in MarioState instead of the global one for PREVENT_DEATH_LOOP
2021-10-03 10:12:27 -07:00
Arceveti
41ef8308c1
Add comment to distinguish new MarioState fields
2021-10-03 10:10:15 -07:00
Reonu
e92abdb242
merged nightly's revert commit
2021-10-03 19:37:48 +03:00
Fazana
28c89246fd
Merge branch 'nightly' into dev
2021-10-03 14:58:05 +01:00
Fazana
5c639aab8d
Puppyprint fixes
2021-10-03 13:08:36 +01:00
Arceveti
3df4adb01a
Add EASIER_LONG_JUMPS
2021-10-02 22:23:13 -07:00
Arceveti
ec1694dfdd
Improvements to OBJ_OPACITY_BY_CAM_DIST
2021-10-02 22:16:02 -07:00
Arceveti
60a7c34622
Remove some unused functions + ifdefs
2021-10-02 21:38:01 -07:00
Arceveti
b4ce1b5822
Add pointer null check in check_ledge_grab
2021-10-02 20:59:52 -07:00
Arceveti
56f2f9a64b
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-02 20:53:54 -07:00
Arceveti
b256986f81
Add POWER_STARS_HEAL
2021-10-02 20:53:46 -07:00
someone2639
3df30561be
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-02 23:52:18 -04:00
someone2639
8fad4b6ec6
dont need this line either [math.s]
2021-10-02 23:52:16 -04:00
Arceveti
ee2a1f83d1
Add MUSHROOMS_HEAL
2021-10-02 20:49:06 -07:00
Arceveti
6ea685d7a6
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-02 20:32:31 -07:00
Arceveti
4b1c3fd7e8
Make fixed ledge grabs default + Fix crash
2021-10-02 20:32:19 -07:00
someone2639
30f65bf03c
changed div to mul, it always runs now
2021-10-02 23:26:21 -04:00
Arceveti
81b338b340
Save number of lives to save file
2021-10-02 19:26:04 -07:00
Arceveti
8993e51f75
Various tiny fixes
2021-10-02 18:56:58 -07:00
Arceveti
2c1d08a835
Small cleanup
2021-10-02 17:40:06 -07:00
Arceveti
a277a3947c
Add color_presets and colors.c
2021-10-02 17:38:18 -07:00
Arceveti
c16a43a071
Merge https://github.com/CrashOveride95/ultrasm64 into dev
2021-10-02 16:34:05 -07:00
Arceveti
9423a32111
Make some functions s32/u32
2021-10-02 16:28:02 -07:00
Arceveti
d2d60c90ba
Make gbi.h readable
2021-10-02 16:27:04 -07:00
Arceveti
eae2feb3a0
Doors no longer need OBJ_FLAG_UCODE_LARGE
2021-10-02 16:13:46 -07:00
Arceveti
fb1db7541d
Fix build warnings
2021-10-02 16:07:52 -07:00
Fazana
c01386a6c5
iQue supports AA stripping
2021-10-02 22:42:24 +01:00
Fazana
c75fe65125
Update puppyprint.c
2021-10-02 19:43:45 +01:00
Fazana
953a7270f2
Fix building on iQue
2021-10-02 17:58:11 +01:00
Fazana
f6ee66df28
gWorldScalen't
2021-10-02 17:37:12 +01:00
CrashOveride95
0d56896e75
Merge branch 'master' of https://github.com/CrashOveride95/ultrasm64
2021-10-02 10:27:47 -04:00
CrashOveride95
3a627e6311
Add librtc and fix some data declarations
2021-10-02 10:27:43 -04:00
someone2639
dbb1b892ee
let the scheduler handle the bc1f
2021-10-02 09:54:11 -04:00
someone2639
1dbbd25253
i hate the c preprocessor
2021-10-02 09:32:16 -04:00
someone2639
134aeb74cc
big brain optimization
2021-10-02 09:30:29 -04:00
someone2639
57c10feb14
add some logic for gWorldScale; only div on scales higher than 1
2021-10-02 09:26:18 -04:00
someone2639
474145222d
make this asm file a lot easier to read (not documented though)
2021-10-02 09:12:47 -04:00
someone2639
a973d274b0
make mtf_to_mtx inline
2021-10-02 09:12:31 -04:00
Arceveti
4464eb96de
Various small bugfixes
2021-10-01 21:47:36 -07:00
Arceveti
2ab3c85d13
Clean up tilting_inverted_pyramid.inc.c
2021-10-01 21:37:47 -07:00
Arceveti
89fb6b75a9
Tuxie fixes
2021-10-01 20:46:33 -07:00
Arceveti
85a31ccec0
Add POLE_SWING
2021-10-01 19:40:29 -07:00
Arceveti
c586faea96
math_util improvements
2021-10-01 19:39:43 -07:00
Arceveti
d17c9247a1
Surface load optimizations
2021-10-01 18:04:12 -07:00
Arceveti
0af6087f81
Add 30FPS coins
2021-10-01 13:47:04 -07:00
Arceveti
0393a5e885
Name coin dl's
2021-10-01 13:08:05 -07:00
Arceveti
5662b8de3a
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-10-01 12:58:45 -07:00
Arceveti
9ad62c9eab
Proper false ledge grab fix
2021-10-01 12:57:07 -07:00
Fazana
4346d5ff9f
semi colon
2021-10-01 22:21:23 +03:00
Arceveti
efa3e6461a
Fix some vector functions
2021-10-01 11:01:57 -07:00
Reonu
209ce5a90c
fixed camera memes
2021-10-01 16:47:18 +03:00
Arceveti
bd6eb1fd87
Disable HD_SHADOWS by default
2021-09-30 20:58:15 -07:00
Arceveti
1860ece52e
Breakable box improvements
2021-09-30 20:57:54 -07:00
Arceveti
45d4e3c15a
Fix held object shadow scaling
2021-09-30 20:02:43 -07:00
CrashOveride95
6218abafff
Merge pull request #24 from Arceveti/patch-1
...
Move GRUCODE define to proper location in makefile
2021-09-30 22:13:33 -04:00
Arceveti
4efbfc4da0
Option for 64x64 quarter shadow textures
2021-09-30 18:26:19 -07:00
Arceveti
d51129c6b6
Move GRUCODE define to proper location in makefile
2021-09-30 17:52:40 -07:00
Arceveti
483005edf5
Move GRUCODE define to proper location in makefile
2021-09-30 17:34:06 -07:00
Arceveti
57531f5d81
Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into dev
2021-09-30 17:26:11 -07:00
Arceveti
a5cb4481f7
Optimize tree transparency distance calculation
2021-09-30 17:25:21 -07:00
Reonu
e6d0d4b8d2
improved death loop failsafe
2021-10-01 02:44:13 +03:00
Reonu
8186517460
added PREVENT_DEATH_LOOP define
2021-10-01 02:36:26 +03:00
Arceveti
76bdc4ca2b
Pokey load distance uses o->oDrawingDistance
2021-09-30 16:21:06 -07:00