Commit Graph

  • 8607c54e75 BossDodongo_OverrideLimbDraw Better match? (#1322) Derek Hensley 2022-07-11 10:24:30 -07:00
  • 66946534a1 Audio Misc Cleanup 2 (#1303) engineer124 2022-07-04 12:19:39 -04:00
  • 8778bf09b5 Introduce Mutebehavior Flags (#1304) engineer124 2022-07-04 12:00:29 -04:00
  • f2d4c3b10b Document code_800C3C20: Audio_StopAllSfx (#1309) engineer124 2022-07-04 11:51:38 -04:00
  • ed0ab877c9 Some names and docs on dynapoly (#1287) Dragorn421 2022-06-25 06:53:26 -07:00
  • 397e481f9a Fix misc 15 (#1298) Dragorn421 2022-06-24 16:45:05 -07:00
  • fe7afb9b07 Document File-Select Audio Settings: Sound Modes (#1281) engineer124 2022-06-24 19:27:54 -04:00
  • 984871eb38 Document SaveContext.gameMode (#1295) Dragorn421 2022-06-23 18:32:48 -07:00
  • e16779cc33 Rename game states (#1294) Dragorn421 2022-06-23 14:34:26 -07:00
  • 81ab6fe831 Remove BINANG_ROT180 (#1241) Dragorn421 2022-06-22 13:10:01 -07:00
  • e4884e0cb9 Introduce PLAY_LOG() (#1284) fig02 2022-06-21 13:25:09 -04:00
  • 5dda2f9ffc audio_seqplayer.c cleanup (#1274) engineer124 2022-06-21 04:42:02 -04:00
  • 00b98027db Synthetic Waves Documentation (#1256) engineer124 2022-06-20 21:55:01 -04:00
  • e7e2da86a8 Remove OoB SfxIds (#1291) engineer124 2022-06-20 21:32:17 -04:00
  • d88a23f4a0 Document Viewpoints and Scene Cam Types (#1285) engineer124 2022-06-20 20:31:53 -04:00
  • 6d52684020 Format script improvements and use strict name checks (#1275) Roman971 2022-06-20 22:31:53 +02:00
  • 017a3aaf5c Some doc on actor overlays alloc types (#1266) Dragorn421 2022-06-20 13:17:09 -07:00
  • b602276fef Introduce Sfx Flags (#1278) engineer124 2022-06-20 14:24:21 -04:00
  • 56e52a89c1 Extract skyboxes and backgrounds (#1252) louist103 2022-06-19 10:39:39 -04:00
  • 38de9405e6 Restructuring SoundFont Structs (#1277) engineer124 2022-06-19 07:31:08 -07:00
  • 849fdbf9ea Document Camera BgCamData (#1232) engineer124 2022-06-17 11:25:42 -07:00
  • 08c8126ba5 Enable int-conversion warnings and fix all current instances (#1280) Roman971 2022-06-16 02:15:44 +02:00
  • 5299208291 Macros for Entranceinfo.field (#1270) Dragorn421 2022-06-15 11:41:47 -07:00
  • 030594a457 Actor prototype cleanup (#1276) EllipticEllipsis 2022-06-13 17:25:02 +01:00
  • 0832b5af68 Fix misc 14 (#1279) Dragorn421 2022-06-13 08:38:20 -07:00
  • 93a6a1eb9a Audio_Init_Params.c Cleanup (#1273) engineer124 2022-06-13 09:47:53 +10:00
  • 605f13327a Document SoundFont Relocation (#1237) engineer124 2022-06-13 09:33:56 +10:00
  • feadb0d9ee Enable more IDO warnings and apply fixes (#1264) Roman971 2022-06-13 01:24:45 +02:00
  • 4cb1c3345f Small doc for Item00 actor (#1268) Kenton M 2022-06-12 16:15:15 -07:00
  • be57b6bf4c Document flag for swinging bottle (#1272) EllipticEllipsis 2022-06-12 23:58:13 +01:00
  • 826924afea Fix clang compilation error due to a fallthrough (#1271) Roman971 2022-06-11 16:19:34 +02:00
  • a33965c1d0 Minor cleanups in z_std_dma.c and yaz0.c (#1269) Roman971 2022-06-11 09:42:05 +02:00
  • 73ba138f54 Doc pass on scene & room headers (#1240) Dragorn421 2022-06-09 12:02:18 -07:00
  • 3ff19c253e Introduce Sequence flags (#1261) engineer124 2022-06-07 15:19:05 +10:00
  • e978351e84 Cleanup undefined syms and mark bug in z_en_a_keep.c (#1262) Roman971 2022-06-07 06:42:03 +02:00
  • 04ade9a255 Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) Roman971 2022-06-07 06:34:28 +02:00
  • 6f0b8f1e74 Changes to support renaming segments in the spec (#1259) Roman971 2022-06-06 21:51:03 +02:00
  • b0bfa9eb69 Fix asset file includes to always start with assets/ (#1260) Roman971 2022-06-06 21:37:25 +02:00
  • b28ad659e3 More minor isolated fixes (#1258) Roman971 2022-06-05 18:48:44 +02:00
  • bd4912a1bd Cleanup NotePlaybackState (#1255) engineer124 2022-06-05 05:29:01 +10:00
  • 1a41694d58 Add enum for setup dls and name z_rcp.c functions (#1196) Dragorn421 2022-06-03 15:25:48 -07:00
  • 4775fd4a7e Rename and move handwritten asm files (#1254) Tharo 2022-06-03 21:33:18 +01:00
  • e989cb7ace Audio Misc Docs and Cleanup (#1221) engineer124 2022-06-04 05:59:02 +10:00
  • 1738b19d63 More documentation for sched.c (#1219) Tharo 2022-06-03 20:43:30 +01:00
  • ee5ac838b6 include `gameplay_keep` in boss_ganon & link_boy (#1253) Yanis42 2022-06-03 20:50:14 +02:00
  • b3b913d33d Use DMG_ defines in code (#1245) Dragorn421 2022-06-03 11:36:04 -07:00
  • b2752a6a2e Doc Actor Rotation Functions (last 4 funcs in actor.c) (#1249) Derek Hensley 2022-06-03 11:29:23 -07:00
  • 451b24f79b Fix a number of warnings when compiling with GCC (#1239) Tharo 2022-06-03 17:51:23 +01:00
  • 5015af4c57 git subrepo pull --force tools/ZAPD (#1251) louist103 2022-06-02 18:48:52 -04:00
  • 0a95d17aa8 Document Sequence Cutscene Effects (Sequence 109) (#1246) engineer124 2022-06-02 17:49:10 +10:00
  • fa1ea37d54 Fix misc 13 (#1244) Dragorn421 2022-05-31 11:48:41 -07:00
  • d6a7d43735 Document Table For Sequence Instruction Arguments (#1242) engineer124 2022-06-01 04:39:56 +10:00
  • bd6b51a869 Overlay Functions Cleanup (#1235) Derek Hensley 2022-05-31 11:28:17 -07:00
  • 6eeb217225 Doc pass on scene draw configs: names (#1233) Dragorn421 2022-05-31 11:19:46 -07:00
  • 8f1fd58f22 Audio Docs: Adsr Decay Rate (#1238) engineer124 2022-05-30 04:31:43 +10:00
  • d39ce02458 Documentation pass centered on z_player_lib (#1230) Dragorn421 2022-05-29 04:52:15 -07:00
  • e68f321777 Document Magic (#1199) engineer124 2022-05-24 02:52:01 +10:00
  • 2e6279bc8e PlayState Rename (#1231) fig02 2022-05-21 14:23:43 -04:00
  • 154f44b6da Documentation pass on scene/room commands (#1226) Dragorn421 2022-05-21 14:54:51 +02:00
  • 4f0018bf36 Environment documentation pass (#1115) fig02 2022-05-20 14:40:13 -04:00
  • d7bbe43ba7 Document eventChkInf usage of freed carpenters flags (#1210) Dragorn421 2022-05-20 19:54:47 +02:00
  • 0e51a51fb1 Document SkelCurve system (#1192) EllipticEllipsis 2022-05-20 07:27:54 +01:00
  • 0584b3d288 Document kanji-offset-getting file (#1121) EllipticEllipsis 2022-05-19 23:25:30 +01:00
  • aadb5f9c47 Gameplay_ -> Play_ and this (#1229) fig02 2022-05-17 18:41:50 -04:00
  • f6c472ae5e Doc misc 5 (#1223) Dragorn421 2022-05-17 00:14:08 +02:00
  • d4b6b31b15 Document entrances 0x7FF9-0x7FFF as "Return Entrances" (#1217) Dragorn421 2022-05-15 17:26:59 +02:00
  • 811b2d6ad2 Fix misc 12 (#1222) Dragorn421 2022-05-15 16:38:31 +02:00
  • bf56c94f0f Document Sub-Cameras (#989) engineer124 2022-05-13 04:35:31 +10:00
  • 92aef346f2 Remove many redundant parentheses (eg. in boolean conditions) (#1220) Roman971 2022-05-12 15:04:37 +02:00
  • c799176a30 Various minor cleanups (#1218) Roman971 2022-05-10 21:51:38 +02:00
  • 2efd00863a Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213) fig02 2022-05-09 13:45:53 -04:00
  • 95b4317931 Audio Ocarina Documentation (#1026) engineer124 2022-05-10 02:59:23 +10:00
  • 6cd8029cd5 Fixup weird horse flags usage (#1214) Dragorn421 2022-05-09 00:17:10 +02:00
  • 3b0e095ee6 Document EnInsect actor (#1184) Dragorn421 2022-05-08 23:59:27 +02:00
  • 2dfccbb919 Document eventChkInf usage of frogs played songs flags (#1211) Dragorn421 2022-05-08 23:52:35 +02:00
  • 0c0d1f4a4b Add offsets to map 48x85 (#1216) louist103 2022-05-08 17:42:50 -04:00
  • 7da841fcc9 Restructuring Camera Structs and Related Macros (#1108) engineer124 2022-05-09 07:35:54 +10:00
  • 74bed3ec9b Document En_Rd (#1179) Tom Overton 2022-05-07 07:43:01 -07:00
  • 80186ec1ab HealthMeter_ -> Health_ (#1202) engineer124 2022-05-08 00:18:42 +10:00
  • 5cc5cf5a7e Cleanup pad's in z_scene_table.c (#1215) engineer124 2022-05-08 00:10:06 +10:00
  • ca77b26c90 Fix misc 11 (#1209) Dragorn421 2022-05-04 21:25:26 +02:00
  • 765cfd63e9 Name rsp ucodes and surrounding cleanup (#1166) Tharo 2022-05-03 23:43:09 +01:00
  • 912b916875 Tweak preprocessing to work on both clang and gcc (#1212) EllipticEllipsis 2022-05-01 23:14:44 +01:00
  • e84f5ab387 Memstuff (#1164) EllipticEllipsis 2022-05-01 23:06:35 +01:00
  • 7334ffa373 Improve the state of handwritten assembly files (#865) Tharo 2022-05-01 00:03:22 +01:00
  • b9fded7b4e Doc equips usage (inventory, current and player-specific constants) (#1142) Dragorn421 2022-04-30 18:18:56 +02:00
  • 72847660eb Fix misc 10 (#1208) Dragorn421 2022-04-30 14:33:28 +02:00
  • 8ad90df27f Do not require colorama, do not use it (#1205) Dragorn421 2022-04-29 21:15:00 +02:00
  • 4a6bfcdd21 Cleanup clang-format off (#1195) Dragorn421 2022-04-29 21:06:08 +02:00
  • 0d7670f059 Fixup feetFloorFlags doc and -> feetFloorFlag (#1180) Dragorn421 2022-04-29 20:29:49 +02:00
  • 6336df5fcd Defines for SaveContext flags (eventChkInf, itemGetInf, infTable, eventInf) (#1094) Dragorn421 2022-04-29 20:19:48 +02:00
  • 16790bc253 Document Transition System (#1131) fig02 2022-04-27 16:00:25 -04:00
  • fed9ac3e20 Angle cleanup - macros names (#1193) Dragorn421 2022-04-24 16:23:49 +02:00
  • ef870bdd11 Name variables for Audio_PlaySoundGeneral (#1198) engineer124 2022-04-24 00:55:18 +10:00
  • 1e03b662f2 Parameter/Item Misc Cleanup (#1201) engineer124 2022-04-24 00:41:17 +10:00
  • 924c10d2d3 Improve matches in Interface_Draw (#1200) engineer124 2022-04-24 00:11:24 +10:00
  • 32e66c2da8 document most navi enemies as enum type (#1110) playerskel 2022-04-19 00:23:12 +02:00
  • 38bcbdb0b9 Doc misc 3 (#1176) Dragorn421 2022-04-09 12:31:49 +02:00
  • 76cffddf29 Cleanup pass on in-actor effects systems (#1167) Dragorn421 2022-04-09 02:29:26 +02:00
  • 7068ad3703 Message Queues, Threads, and surroundings cleanup (#1178) Tharo 2022-04-09 01:20:23 +01:00