NovaRain ac10bce231 Moved code from main.cpp to new LoadOrder/Karma.cpp
Slightly refactored list_* functions with 4.x codebase.

Changed the initialization order in main.cpp to 4.x's.
2019-10-18 11:15:10 +08:00
2015-06-29 23:50:46 +07:00
2015-06-30 01:21:44 +07:00

sfall

A set of engine modifications for the classic game Fallout 2 in form of a DLL, which modifies executable in memory without changing anything in EXE file itself.

Engine modifications include:

  • Better support for modern operating systems
  • Externalizing many settings like starting map and game time, skills, perks, critical hit tables, books, etc.
  • Bug fixes
  • Many additional features for users, such as item highlight button, party member control, etc.
  • Extended scripting capabilities for modders (many new opcodes to control sfall features as well as previously unavailable vanilla engine functions)

Original author: timeslip

Original description: A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows fallout to run correctly on modern operating systems, and adds additional features for modders.

Languages
C++ 73.3%
C 19.3%
Pascal 4.9%
HLSL 1.3%
C# 1.2%