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Apparently this project was intended as some kind of Multiplayer module for Fallout 2.
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Now it only works as a supplement for sfall debugging mode. It shows a lists of: game objects, sfall globals, arrays, etc (in a separate window). Primarily focused on debugging sfall-enabled scripts.
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# sfall
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Engine modifications for Fallout 2
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A set of engine modifications for the classic game Fallout 2 in form of a DLL, which modifies executable in memory without changing anything in EXE file itself.
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Engine modifications include:
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- Better support for modern operating systems
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- Externalizing many settings like starting map and game time, skills, perks, critical hit tables, books, etc.
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- Bug fixes
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- Many additional features for users, such as item highlight button, party member control, etc.
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- Extended scripting capabilities for modders (many new opcodes to control sfall features as well as previously unavailable vanilla engine functions)
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Original author: timeslip
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Original description: A set of engine modifications for the classic game Fallout 2 by Interplay. Includes fixes for bugs in the original engine, allows fallout to run correctly on modern operating systems, and adds additional features for modders.
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