Commit Graph
330 Commits
Author SHA1 Message Date
NovaRain 517c2e6825 Updated stdafx.h and other code/doc files 2020-02-08 08:48:02 +08:00
NovaRain 5230ca9cbf Edited some wording in ddraw.ini and Define.h 2020-02-07 10:05:59 +08:00
NovaRain 5a5c65291d Fixed trying to loot corpses with the "NoSteal" flag (#280) 2020-02-06 10:52:19 +08:00
NovaRain e153819bcd Added the description for 'div' operator to notes.txt 2020-02-05 23:21:15 +08:00
NovaRain 84204d97d8 Simplified the code in HeroAppearance.cpp 2020-02-03 11:23:20 +08:00
NovaRain 21bf1056ac Added DivisionOperatorFix option for signed integer division (#278)
* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.

Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from ScriptUtils.hpp to new MathOps.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:49:54 +08:00
NovaRain f8cd74cc49 Minor changes to some other code and documents. 2020-01-31 01:23:32 +08:00
NovaRain 408661f42b Rewrote and rename "dialog_box" to "message_box"
Added support for '\n' control character to create_message_window.

Fix the playback of the speech sound file for the death screen.
2020-01-28 13:14:58 +08:00
NovaRain 893847cc6a Added "dialog_box" script function
Added a new attrType value to "get_window_attribute" function.

Tweaked the arg type check for "force_encounter_with_flags" function.
2020-01-27 20:52:01 +08:00
NovaRain 3b2e23fda6 Backported FO1 worldmap features from 4.x
* WorldMapTravelMarkers, WorldMapTerrainInfo options.
* set_terrain_name, set_town_title script functions.
2020-01-26 09:26:41 +08:00
NovaRain c9b1a1b583 Edited FalloutEngine using 4.x's EngineUtils & Variables_def as ref 2020-01-25 18:01:55 +08:00
NovaRain df1d147a4f Removed TownMapHotkeysFix from ddraw.ini (always enabled)
Also move its code from Worldmap.cpp to BugFixes.cpp.
2020-01-23 23:34:21 +08:00
NovaRain e733954e65 Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)
Minor edits to some code and documents.
2020-01-23 20:35:18 +08:00
NovaRain 36b3b6a2c7 Added "get_window_attribute" script function (#276) 2020-01-22 21:23:12 +08:00
NovaRain ceba5d1da2 Added a flashing icon to the Horrigan encounter
Minor edits to some code and documents.
2020-01-22 10:27:11 +08:00
NovaRain d6486008f4 Expanded the functionality of Fallout1Behavior
* calling endgame_movie now plays Movie11 or Movie12 depending on
the player's gender before the credits.

Added new flags to force_encounter_with_flags function.
2020-01-21 21:40:36 +08:00
NovaRain 9f140cf3ca Added a blinking icon to force_encounter/with_flags functions
* currently an icon is always shown for scripted force encounters.
2020-01-20 11:51:17 +08:00
NovaRain f2670deb6f Minor edits to Console.cpp and Logging.cpp
Added procedure and macros for unsigned integer comparison to lib.math.h.
2020-01-19 12:20:18 +08:00
NovaRain 6e6e01ea7f Simplified the code of string_to_case function
Minor edits to some code and documents.
2020-01-17 21:56:12 +08:00
NovaRain 21004e3e63 Combined tolower/toupper in previous commit to "string_to_case" 2020-01-16 20:35:49 +08:00
NovaRain d12db2be28 Added "tolower", "toupper" script functions 2020-01-16 09:46:27 +08:00
NovaRain 58532fd902 Fixed duplicate critters being added to the target list for AI
Edited hookscripts.txt to mention the fix.

Some code correction.
2020-01-09 11:41:50 +08:00
NovaRain aafc030f8e Code refactoring in main.cpp (from MiscPatches in 4.x)
Updated compiler document.
2020-01-08 16:59:07 +08:00
NovaRain c652982a06 Added sslc documents to repo 2020-01-06 14:14:22 +08:00
NovaRain 0b5c61cb72 Backported AutoQuickSave and AutoQuickSavePage options from 4.x
Updated version number and year.
2019-12-28 09:27:45 +08:00