mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Edited some wording in ddraw.ini and Define.h
This commit is contained in:
+1
-1
@@ -91,7 +91,7 @@ FadeMultiplier=100
|
||||
|
||||
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
||||
[Interface]
|
||||
;Set to 1 to enable drawing a dotted line when traveling on the world map (similar to Fallout 1)
|
||||
;Set to 1 to draw a dotted line while traveling on the world map (similar to Fallout 1)
|
||||
WorldMapTravelMarkers=0
|
||||
;Uncomment these lines to change the appearance of the markers
|
||||
;The color index in Fallout default palette (valid range: 1..228; default is 134)
|
||||
|
||||
@@ -98,7 +98,8 @@
|
||||
#define CFLG_FLATTN 2048 // 0x00000800 - Flatten (leaves no dead body)
|
||||
#define CFLG_SPECIAL 4096 // 0x00001000 - Special (has a special type of death)
|
||||
#define CFLG_RANGED 8192 // 0x00002000 - Range (has extra hand-to-hand range)
|
||||
#define CFLG_NOKNOCKDOWN 16384 // 0x00004000 - Knock (cannot be knocked back)
|
||||
#define CFLG_NOKNOCKBACK 16384 // 0x00004000 - Knock (cannot be knocked back)
|
||||
#define CFLG_NOKNOCKDOWN CFLG_NOKNOCKBACK // for old scripts
|
||||
|
||||
/* Window flags */
|
||||
#define WIN_FLAG_MOVEONTOP (0x4)
|
||||
|
||||
Reference in New Issue
Block a user