Commit Graph
413 Commits
Author SHA1 Message Date
NovaRain dc4c4c2524 Added a blinking icon to force_encounter/with_flags functions
* currently an icon is always shown for scripted force encounters.
2020-01-20 11:50:00 +08:00
NovaRain 957ed92498 Added a new hook: HOOK_ENCOUNTER
Added procedure and macros for unsigned integer comparison to lib.math.h.
2020-01-19 12:18:14 +08:00
NovaRain bf4c47d1c0 Added "set_terrain_name" script function
Fixed minor bugs in WorldMapTerrainInfo, TravelMarkerStyles features.

Minor edits to Console.cpp, Logging.cpp.
2020-01-18 17:28:05 +08:00
NovaRain 160a5b6053 Simplified the code of travel markers and string_to_case function
Added new addrs to CheckAddress.cpp.

Minor edits to some code and documents.
2020-01-17 21:53:41 +08:00
NovaRain d1868d2eaf Combined tolower/toupper in previous commit to "string_to_case" 2020-01-16 20:33:36 +08:00
NovaRain dd7613c910 Added "tolower", "toupper" script functions
Renamed TravelMarkerDots to TravelMarkerStyles.
2020-01-16 09:34:53 +08:00
NovaRain 39a89d50a1 Implemented TravelMarkerDots to replace TravelMarkerLength/Spaces
(from Rotators repo)
2020-01-12 20:22:38 +08:00
NovaRain 9dea6911a6 Moved the Combat Block patch from AI.cpp to new CombatBlocked.cpp
Added filter folders for the project files.

Updated credits.

Correction on ddraw.ini.
2020-01-10 10:42:06 +08:00
NovaRain fece180f0b Fixed duplicate critters being added to the target list for AI
Edited hookscripts.txt to mention the fix.

Tweaked the default settings for world map travel markers.

Some code correction.
2020-01-09 11:38:44 +08:00
NovaRain af049eaa38 Added WorldMapTerrainInfo option for toggling the display
Minor code refactoring in MiscPatches/PlayerModel modules.

Updated compiler document.
2020-01-08 16:50:49 +08:00
NovaRain e0305983de Added sslc documents to repo
Updated credits.

Minor edit to ddraw.ini.
2020-01-06 14:12:29 +08:00
NovaRain 323738f584 Rewrote DialogGenderWords option to allow more than one word (#274)
Re-fixed setting DIALOG game mode flag.
2020-01-06 00:20:22 +08:00
NovaRain 310a0df8f6 Fixed the timing of setting DIALOG game mode flag
(also fixed the issue of DialogGenderWords mentioned in previous commit)

Fixed AI disposition values in define_extra.h.
Minor code edits to world map travel markers.
2020-01-05 09:55:28 +08:00
NovaRain db4652c105 Added DialogGenderWords option to specify gender words for dialog msg
* they will be displayed depending on the player's gender.

* currently does not work for messages constructed with message_str.
2020-01-04 22:59:11 +08:00
NovaRain 756356dbf2 Added displaying terrain types on the world map
(from Rotators repo)
2020-01-03 10:12:03 +08:00
NovaRain fad2928fbf Added customization options to WorldTravelMarkers 2020-01-02 11:09:47 +08:00
NovaRain 85e70fe056 Implemented drawing red dots while traveling on the world map
(from rotators/Fo1in2#3 by ghost22238)
2020-01-02 00:38:01 +08:00
NovaRain 7cef7e8e54 Some edits to hookscripts.txt & function notes.txt 2019-12-24 00:55:31 +08:00
NovaRain cb9f759d71 Replaced _stricmp in previous commit with strcmp.
Minor edits to some code.
2019-12-16 15:31:50 +08:00
NovaRain 7ed8dd286c Fixed the path to load global shaders in the previous commit
* when DataLoadOrderPatch is disabled, the path was set to
"sfall.dat\shaders\".
2019-12-15 09:56:47 +08:00
NovaRain 9f3299b47a Restored loading global shaders at game start from pre-3.0
Added GlobalShaderFile option to ddraw.ini.
Added an example global shader file to modderspack.
2019-12-14 10:49:08 +08:00
NovaRain a68498453c Edited the description of hook/functions in the previous commit
Rewrote ASM code for tile_under_cursor script function.
2019-12-14 00:43:09 +08:00
NovaRain 0bf9a322c1 Corrected code and renamed hook/functions from the previous commit 2019-12-13 10:49:24 +08:00
NovaRain 439de4aecc Re-fixed the return value of get_script function 2019-12-09 10:18:29 +08:00
NovaRain b149aaa00c Changed the behavior of IniConfigFolder option 2019-12-07 09:41:06 +08:00