NovaRain
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b317ed71ce
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Added options to override the names of sound files for game modes
Remove the worldmap/credits music override from Fallout1Behavior.
(was added in commit 00b85be)
Minor edits to ddraw.ini.
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2023-06-05 11:37:58 +08:00 |
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NovaRain
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9197966993
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Some grammar correction in function document
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2023-06-05 10:54:36 +08:00 |
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phobos2077
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21fe99a297
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Docs: Clarification about get_ini_* function return values
- Also updated lib.strings.h
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2023-06-04 20:32:43 +02:00 |
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phobos2077
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ac1abf71f8
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Corrected hook documentation
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2023-06-04 12:02:11 +02:00 |
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phobos2077
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bfc9fd4d88
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Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful
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2023-06-04 11:59:13 +02:00 |
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phobos2077
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f755e0a1dc
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Header update
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2023-06-04 11:59:13 +02:00 |
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NovaRain
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3d88304777
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Added a new example mod gl_rest_encounter
Added a burst control example script.
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2023-06-02 15:14:25 +08:00 |
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NovaRain
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4e37fb0228
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Fixed crash when using NumbersInDialogue
(revert commit a4d6687)
Added more accurate description for div function in DamageMod.cpp.
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2023-06-01 15:56:43 +08:00 |
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NovaRain
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0de7614c53
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Minor edits to ddraw.ini and define_extra.h
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2023-05-29 15:21:21 +08:00 |
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phobos2077
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d5268f3fbc
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Small update to headers
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2023-05-25 02:37:51 +02:00 |
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NovaRain
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19db722948
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Decoupled hook type 2 of HOOK_AMMOCOST from CheckWeaponAmmoCost
Edits to documents to reflect the hook change.
Changed CheckWeaponAmmoCost to be enabled by default.
Updated version number.
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2023-05-20 10:56:39 +08:00 |
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NovaRain
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c2dde7485a
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Added back postbuild.cmd for github action
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2023-05-19 10:35:59 +08:00 |
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NovaRain
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c73f311b22
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Randomized one extra bullet for side groups in burst attacks
* idea from phobos2077.
Added minimum value check to multipliers.
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2023-05-19 09:45:15 +08:00 |
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NovaRain
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000816acb5
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Merge branch 'scriptable-burst' into develop
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2023-05-19 08:27:46 +08:00 |
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NovaRain
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37e7af2a17
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Added documentation for set_spray_settings
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2023-05-18 22:52:00 +08:00 |
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NovaRain
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befea69909
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Fixed "divided by zero" error when returning 0 in AMMOCOST hook
* with CheckWeaponAmmoCost=1
Added a value check to the return value of AMMOCOST hook.
Updated hookscripts.md to reflect this change.
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2023-05-18 10:01:49 +08:00 |
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phobos2077
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a3cfc481a5
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Remove postbuild.cmd from git
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2023-05-16 18:50:13 +02:00 |
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NovaRain
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c9034f917b
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Added "set_spray_settings" function for scriptable burst (#36)
* Current implementation works similar to metarule2_explosions.
documentation will come later.
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2023-05-17 00:14:44 +08:00 |
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NovaRain
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5b9e90100d
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Changed AttackSubType enum "GUNS" to "RANGED"
* to be in line with define_extra.h, the naming is from RE/CE.
Minor textual edits to code.
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2023-05-15 12:06:53 +08:00 |
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phobos2077
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427a978bb4
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Implemented YAAM damage formula in script
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2023-05-14 23:31:40 +02:00 |
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phobos2077
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e6e941e14c
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Updated gl_compute_damage example script to work as 1:1 reflection of vanilla damage formula
- In hope that this will make it easier for someone to write his own damage formula
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2023-05-14 22:50:33 +02:00 |
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phobos2077
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493003af54
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Updated some defines
- ATKMODE defines removed to avoid confusion - these are really two 4-bit fields, not bit flags!
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2023-05-14 01:44:15 +02:00 |
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phobos2077
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1683678657
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Revert adding RMOBJ to avoid duplication from devine_extra.h
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2023-05-08 10:38:35 +02:00 |
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phobos2077
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a05207cc83
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Add some missing script defines
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2023-05-08 02:53:31 +02:00 |
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NovaRain
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00b85bec49
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Expanded the functionality of Fallout1Behavior
* change the world map music and the credits music to match FO1 files.
Increased the maximum value of the combat speed slider.
Some minor code edits.
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2023-04-30 09:18:51 +08:00 |
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