Commit Graph
197 Commits
Author SHA1 Message Date
NovaRain 19f6d64e5b Added a new hook: HOOK_ADJUSTPOISON
Added a fix to the poison handling in the engine when an NPC is under
the player's control.
2020-12-30 22:11:02 +08:00
NovaRain 279f91274e Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
2020-12-25 14:46:47 +08:00
NovaRain 9d5bfaa059 Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
2020-12-23 11:46:17 +08:00
NovaRain 2bc94e8036 Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
2020-12-22 16:55:17 +08:00
NovaRain dcbd6b5a23 Cleaned up define_lite.h and command_lite.h
Commented out the empty exit() in Message module.
Minor code edits.
2020-10-26 11:20:26 +08:00
NovaRain 65c4cf644a Added "win_fill_color" script function 2020-10-24 12:56:26 +08:00
NovaRain a488e9fc5b Fixed the macro guard in command_lite.h and added two macros 2020-10-21 22:36:26 +08:00
NovaRain a02d90a52e Updated define_extra.h 2020-10-08 15:38:24 +08:00
NovaRain c71ca95665 Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes.
2020-10-08 13:49:58 +08:00
NovaRain 2f750a8a4b Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
2020-10-06 11:46:13 +08:00
NovaRain ac28d7293b Added "print_text" script function 2020-10-05 14:38:53 +08:00
NovaRain cbe6be6c46 Added support for transparent interface windows (#25) 2020-10-03 11:45:25 +08:00
NovaRain e696db4b7b Added "interface_art_draw" script function
Added an argument to "intface_redraw" function to redraw all interfaces.
2020-09-26 16:15:32 +08:00
NovaRain 2badb5fdd2 Added a fix to the weapon check in the Fast Shot trait (#335)
* changed range check to type+range check, the same fix is also applied
to FastShotTraitFix.

Added more info to the description of FastShotFix option.
2020-09-05 10:39:22 +08:00
NovaRain 282a491718 Fixed typo in sfall.h (#334) 2020-09-03 21:05:18 +08:00
NovaRain 3df322b80e Tweaked the field of view check in ObjCanSeeObj_ShootThru_Fix
And fixed a bug when the target critter has the ShootTrhu flag set
(cannot be seen by the source)

Minor edits to some comments in previous commit.
2020-09-02 14:21:38 +08:00
NovaRain 0945382369 Added support for ACM audio file playback to soundplay script function
(with volume control, #331)

Added a volume control to reduce the volume for play_sfall_sound.
Added descriptions and constant defines to documents.
Some code optimization.
Updated version number.
2020-09-01 16:10:45 +08:00
NovaRain 46a5616b34 Fixed and improved the behavior of nested timer events in global scripts
Added a fix to prevent the execution of critter_p_proc and game events
when playing movies.

Added a debug message about a corrupted proto file.

Some minor code/document edits.
2020-08-14 21:23:08 +08:00
NovaRain ff4757d529 Fixed the playback of additional movies defined in the MovieXX options (#330)
Added the keyboard buffer cleanup function to metarule3.
2020-08-13 15:20:30 +08:00
NovaRain d2b1cdec46 Changed the behavior of ObjCanSeeObj_ShootThru_Fix
* now the critter can only see through objects in front of it.
2020-08-08 11:50:12 +08:00
NovaRain 82b75f4ea2 Corrected combat_attack_gcsd code in the previous commit
Added DAM_PRESERVE_FLAGS to attack_complex for keeping result flags.
Fixed OverrideMusicDir=2 not working (#295)
2020-08-02 19:43:51 +08:00
NovaRain deaaf6a137 Added a function extension for vanilla metarule3 function
Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
2020-07-24 21:20:48 +08:00
NovaRain 1db8988368 Added "get_stat_max/min" script functions (#307)
Added updating player's stats on the char screen to "display_stats"
script function (#314)
2020-06-29 11:53:12 +08:00
NovaRain 229371e4ab Added use_item_on_dude macro to sfall.h
Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
* Changed for-loop with iterators to use pre-increment.
2020-04-18 21:19:22 +08:00
NovaRain 87c4dd34f1 Updated stdafx.h and other code/doc files 2020-02-08 08:41:04 +08:00