Commit Graph
882 Commits
Author SHA1 Message Date
NovaRain c829a3e753 Added support for panning sfx sounds
Removed the tweak that adds the city name in the description for empty
save slots (commit 63b2025)
2020-12-26 21:58:52 +08:00
NovaRain 43a2fc93cc Modified some of the mechanics of "interface_overlay" function
Changed "intface_redraw" with one argument to redraw the specified
interface window.
2020-12-25 14:51:31 +08:00
NovaRain 26a2338038 Added "interface_overlay" script function
* for creating an additional overlay on the top of the interface window.
(document WIP)
2020-12-23 11:58:29 +08:00
NovaRain e0e300a91e Added sfall_func7 and sfall_func8 new opcodes
Added 3 new attrType values to "get_window_attribute" function.
Minor code edits.
2020-12-22 17:03:01 +08:00
NovaRain 9052396de5 Added stereo support for SFX and speech ACM files
(for files at 44.1 kHz sample rate)

SFX sounds that are dependent on the gsound_compute_relative_volume_
function are excluded from the search for alternative formats.
2020-12-21 16:05:16 +08:00
NovaRain 9e9c3ed5d1 Added support for ACM files at 44.1kHz sample rate 2020-12-17 14:04:14 +08:00
NovaRain 4271241628 Renamed MPClient folder to DebugEditor
Renamed FalloutClient.exe to FalloutDebug.exe
Fixed a crash bug in commit 82db339 when using the debug editor.
2020-12-14 15:42:45 +08:00
NovaRain 82a57179f7 Updated some code 2020-12-13 09:38:34 +08:00
NovaRain 586e622fcc Corrected code of some hook scripts 2020-12-13 08:46:33 +08:00
NovaRain 5ac7bfcbde Reverted support for the D3DFMT_A8 texture format 2020-12-10 07:20:49 +08:00
NovaRain e0d5f6a568 Removed unnecessary code in Graphics.cpp
Replaced the D3DFMT_A8 texture format with D3DFMT_L8.
Minor edits to documents.
2020-12-09 10:49:02 +08:00
NovaRain 4f7937314f Changed the numbering of args in hookscripts.txt (#345)
* because arg numbers are 0-indexed for related functions.
2020-11-16 09:17:19 +08:00
NovaRain 1508d88a5e Backported "get_ini_sections/section" functions from 4.0
Minor code edits.
2020-11-06 10:48:35 +08:00
NovaRain cdeb970d4f Backported metarule2_explosions modes from 4.1
Updated version number.
2020-11-05 12:13:25 +08:00
NovaRain 38a0ddb1eb Backported "add_extra_msg_file" function from 4.1
Re-ordered critical table fixes in Criticals.cpp.
2020-11-03 15:10:33 +08:00
NovaRain 4b2056857b Reformatted critical table fixes in Criticals.cpp 2020-11-01 09:28:31 +08:00
NovaRain 031faa4ae9 Fixed the "uncalled" critical tables for some critter types
ref: https://www.nma-fallout.com/threads/219827/
2020-10-30 22:00:43 +08:00
NovaRain e1cec4b01d Code refactoring for a few script functions
* draw_image, draw_image_scaled, interface_art_draw, get_sfall_global_int/float
2020-10-28 21:24:15 +08:00
NovaRain 66b3ee7b46 Cosmetic: renamed all module Init() and Exit() 2020-10-27 11:41:44 +08:00
NovaRain 061a3925e6 Minor edits to Message.cpp/h v3.8.28.1 2020-10-27 00:54:29 +08:00
NovaRain c6fa6bac30 Cleaned up define_lite.h and command_lite.h
Improved/corrected the fix for function args in commit e59af7e8.
Minor code edits.
2020-10-26 11:25:31 +08:00
NovaRain 0988004245 Fixed the error handling in win_fill_color
Some code fixes.
2020-10-25 08:07:49 +08:00
NovaRain e59af7e88a Fixed function args not being reset properly
Removed redundant safeguard/manual arg init in various script functions.
2020-10-25 01:05:34 +08:00
NovaRain 7cf1b60b38 Backported the extended functionality of ExtraGameMsgFileList from 4.x 2020-10-24 21:23:04 +08:00
NovaRain a8919367ea Added "win_fill_color" script function 2020-10-24 13:54:43 +08:00