Commit Graph
795 Commits
Author SHA1 Message Date
NovaRain 1a844e4e7d Fixed possible crash in BoxBarCount
Edits to ddraw.ini and comments in Message.cpp.
2024-06-03 09:28:36 +08:00
phobos2077 281e79585c Rename PartyMemberNonRandomLevelUp
- Hopefully this name is easier to understand for users
2024-06-02 11:14:31 +02:00
NovaRain 18487103d4 Edits to documents
Minor code edits to PartyMemberNoEarlyLevelUp.
2024-06-02 08:39:05 +08:00
phobos2077 f7bf341d78 Add PAUSEWIN (Ctrl+P) to LoadGameHook game modes 2024-06-01 22:14:11 +02:00
phobos2077 ca5012b227 add gett_interface_id, fix crash in interface_draw, add doc for get_window_under_mouse 2024-06-01 22:05:07 +02:00
phobos2077 002dfa61cb Fix NPCAutoLevel and set_npc_level opcode
- Now properly doesn't shift first level up too early and doesn't set "early" flag
- Fixed using set_npc_level without disabling engine leveling logic
- Renamed to PartyMemberNoEarlyLevelUpPatch to match behavior
2024-05-31 17:28:16 +02:00
NovaRain a8ac1f8402 Updated documents for the encounter hook changes 2024-05-31 15:11:27 +08:00
phobos2077 f9faa73b9c Add args to ENCOUNTER hook to determine which encounter is being loaded, not just map ID 2024-05-31 00:53:17 +02:00
NovaRain 0ba74de616 Changed the world map healing rate patch to be enabled by default
* default 3 hrs according to Fallout v1.2 manual errata.

Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)

Updated version number.
2024-05-28 21:29:11 +08:00
NovaRain 5803dc6606 Edited the documents for set_world_map_heal_time
Minor code edits to Worldmap.cpp.
2024-05-27 21:48:51 +08:00
VladandGitHub d21225bd92 WorldMapHealingRatePatch & set_world_map_heal_time metarule (#539)
Fixes bug: healing time on worldmap is tied to real time clock, instead of game time.
2024-05-27 21:35:25 +08:00
phobos2077 6d5b08f761 Healing skill mod: fix inaccurate behavior and refactoring 2024-05-24 17:54:20 +02:00
NovaRain bc962aca9c Reverted speed patch/keys behavior to pre-4.1.5
* Enable in [Speed] is the master switch for all Speed* settings.
* SpeedMultiInitial requires Enable=1, not a standalone setting.
* SpeedModKey=0 allows players to use only numpad keys to change speed.
2024-05-24 21:36:50 +08:00
phobos2077 18e976ded9 Healing skills implementation in SSL, v2
- Got rid of duplicate code with one function instead of switch/case, while keeping logic (hopefully) unchanged
2024-05-24 02:36:00 +02:00
phobos2077 c986298fe0 Healing skills implementation in SSL
- (almost) exact copy of engine logic in script, for making healign mods
2024-05-24 00:59:14 +02:00
NovaRain 48916137ae Minor edits to ItemCounterAutoCaps 2024-05-23 17:01:21 +08:00
phobos2077 522219d72b Code cleanup and better comments 2024-05-21 16:06:33 +02:00
phobos2077 22aed0e663 Auto balance barter tables when dragging caps around 2024-05-21 15:31:37 +02:00
phobos2077 6b818e797e Header lib: refactor inven_as_array and add proper jsdoc defs to all comments
- inven_as_array was allocating blocks of 100 items which was unnecessary
2024-05-20 12:41:02 +02:00
phobos2077 037269c940 Add useful comments to most header lib procs and macros 2024-05-19 00:15:57 +02:00
NovaRain 20c32714b2 Edits to Cautious Nature setting in perk.ini
* Rename the setting to CautiousNatureBonus.
* Lower the bonus cap to 20 (too high of values would result in empty
encounters or game crash for high PE players).
2024-05-17 21:03:11 +08:00
phobos2077 6dafb3e8c6 CautiousNatureDistanceBonus 2024-05-17 00:17:22 +02:00
NovaRain bc05a00d1e Changed DebugWindowFont to a toggle option
(because other fonts are not practical for displaying debug ouput)
Minor edits/simplification to ASM code in DebugEditor.cpp.
2024-05-14 21:26:07 +08:00
phobos2077 09b9982a67 Settings to ddraw.ini 2024-05-12 10:00:36 +02:00
NovaRain 44aafc757a Updated INVBOX_E.frm for Russian and Chinese
Removed duplicate FRMs from repo.
Rename all interface FRMs to lowercase.
Updated resource files.
2024-05-12 13:35:03 +08:00